Hi! For the record, this is not a 100 % foolproof method. It is an estimate, and I know that everything isn't the way I say it is, but I believe this is a good way of looking at it.
If you prefer, you can look at it as a calculator of which console has better legs.
This method is really Stever89's, but I'll do the math :P What he says is that in the first 10 weeks, there are mainly hardcores buying it, while later on it is mainly bought by casuals. I'm now breaking this down by console. Pack-ins can not count here, obviously enough. The game has to have been out for about 35 weeks, and my maximum count is 50 weeks, because otherwise there will be too big a difference between the games.
Please pretend that there is " " around hardcore and casual, since I dislike those terms.
How do I get the numbers? The 10 first weeks in others, Japan and North America combined, and then further on using the same method.
Many games are lacking, it could be for the following reasons: On 360, I didn't bother to add all, because there are so many. Because it doesn't add up to a million without European sales (if it lacks them). It hasn't been out long enough.
Wii:
Game name - sales after 10 weeks - total sales after 50 (or less) weeks - % hardcore and casual.
Mario Party 8* - 2.1M - 4.6M - Hardcore: 45% Casual: 55%
Twilight Princess - 2.3M - 3.8M - Hardcore 60% Casual: 40%
Wario Ware** - 750K - 1.4M - Hardcore 53% Casual 47%
Super Paper Mario - 1.2M - 2.2M - Hardcore: 55% Casual: 45%
Big Brain Academy - 650K - 2M - Hardcore 33% Casual 67%
Resident Evil 4- 650K - 1.6M - Hardcore 40% Casual 60%
Mario Striker: 600K - 1.5M - Hardcore 40% Casual 60%
Total: 8.25M - 17.1M - Hardcore: 48% Casual: 52%
*Has only been out 35-40 weeks
** lacks European data. If game doesn't add up to a million without European data, it is not counted.
Ps3: Reason for very few games: most million sellers haven't been out for long enough
Need for Speed: Carbon** - 170K - 340K - Hardcore 50% Casual 50%
Oblivion**: 200K - 500K - Hardcore: 40% Casual: 60%
Ridge Racer 7** - 200K - 300K - Hardcore: 66% Casual 33%
Call of Duty 3** - 160K - 300K - Hardcore 53% Casual: 47%
Virtua 5** - 180K - 300K - Hardcore 60% Casual 40%
Total - 910K - 1570K - Hardcore: 57% Casual: 43 %
Rest is belove 400K WW, and are too low to be counted.
X360:
Gears - 3.3M - 4.5M - Hardcore 73% Casual 27%
Oblivion** - 720K - 1.1M - Hardcore 65% Casual 35 %
Call of Duty 2** - 750K - 1.2M - Hardcore 62.5% Casual 37.5%
Call of Duty 3** - 900K - 1.2M - Hardcore 75% Casual 25 %
Dead Rising** - 500K - 850K - Hardcore 58% Casual 42 %
Saints Row** - 550 K - - 850K - Hardcore 65% Casual 35 %
NFS Carbon** - 430K - 620K - Hardcore 70% Casual 30 %
Total: 7.15M - 10.3M - Hardcore 72% Casual 28%
If we also look at last gen, we can see that from after 1 year and out, the game sells about half of what it sold from week 10-50 . That means we can say that a leg calculator for Wii would have to be something like this:
Total lifetime sales estimate of the above: 21.525.
Estimate of sales that came after week 10: 13.275
Estimate of % of sales that came after week 10: 61%. Now you would have to see how "casual" the game is, and give or take about 5%. Note: This does not apply to games that leave the normal formula totally, like No More Heroes does.
For Ps3:
Total lifetime sales estimate of the above: 1.9M
Estimate of sales that came after week 10: 990K
Estimate of % of sales that came after week 10: 52%. Here you would also have to give or take 5% depending on "casuality", and it does not apply to games that leave formula totally (here very casual games)
For Xbox 360
Total lifetime sales estimate of the above: 15.025
Estimate of sales that came after week 10: 4.725M
Estimate of % of sales that came after week 10: 32%, give or take 5 % and if it is very casual, more.
To answer (of course optional):
A) Was this helpful?
B) Did you understand it?
C) Do you think the leg calculator might work?
D) Was it stupid of me to add the to answer section?
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS








