Yip, first the PS+ version and I think then the full version!!
| Chris Hu said: Nope sim racers need upgradable and tuneable cars since you can do both of those things in real life and its missing in DriveClub. Also if you want to be a real sim you pretty much need some real life tracks. |
I already said that this isn't a true sim racer. Its a sim-arcade hybrid, based only on its driving physics, so of course it won't have all those features exclusive to sim racers.
Ucell said:
I already said that this isn't a true sim racer. Its a sim-arcade hybrid, based only on its driving physics, so of course it won't have all those features exclusive to sim racers. |
Nope its not a sim-arcade hybird since its cars aren't tuneable or upgradable which is a key feature in a real sim racer.
Chris Hu said:
|
Why are you so hung up about tunable / upgradable cars. Is NFS Rivals more of a sim racer than Drive club because you can upgrade the cars? It's the driving physics that make it sim-arcade hybrid, not that you can change some stats with standard upgrade parts.
Tuneable and ubgradable cars are a huge part of every major sim racer and since DriveClub lacks both its just plain wrong to call it a sim-arcade hybrid. Like I said before in real life all cars a tuneable and ubgradable and if you can't even come close to what you can do to a real car in real life then your not a sim.
If it sells a million copies in a week,after it comes out,then I'll buy the game. I'm betting myself for fun.
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