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Forums - Gaming - Dat Nintendo Cash Grab!

Clyde32 said:
outlawauron said:
kljesta64 said:

the original is in SD there really is no reason for you to mention that it was upscaled from 720p to 1080p. it seems to me you throw all facts out of the window. they changed literally everything when it comes to graphics and they even changed some of the gameplay mechanics. you cant deny all of this. if this is not a full fledgeg remaster then nothing is. its basically wind waker 1.5

I do think it's a full fledged remaster. That's it though. I do not consider it to be a remake.

Look at FFX/FFX-2 HD. It's considered a remaster despite far more time being spent fro it.

FFX/X-2 only got rid of the jaggies. Also added an orchestrated soundtrack for X.

Well, this isn't true. They completely redid every single character and enemy model. They also redid nearly all of the soundtrack, it was already orchestrated in the original release. There are, of course, gameplay changes and new content added. 



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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Viper1 said:

Same game engine.  A remake doesn't require the game engine be rebuilt from scratch.  That's a waste of resources in game development.

You think Resident Evil on GC used a completely rewritten game engine from the original game?


Shinji Mikami apparently stated that remake is 70% different than the original, which has to include the done graphics, cutscenes, audio and all the gameplay changes. Which includes the new areas added, more movement options, gameplay elements and puzzle changes. If that's only "70% remade" then how can you say that WW HD is a complete remake? Especially when apparently, it took them 6 months to develop WW HD, and as far as I know most of textures and characters models are the same as they were in the GC version, but in HD, and the audio too. As for gameplay, except for the Triforce Quest, a few tweaks to items like the Picto Box, new items like the Swift Sail and Tingle Tuner and Hero Mode, what is different?



Clyde32 said:
Is this thread a joke? I mean seriously?


No joke, someone needs to defend Sony from all the unfair bullying of the interwebz.

This guy gets it:

BraLoD said:
Nintendo does this more than anyone, just like Super Mario Bros. is present in almost if not all of the Nintendo consoles and handhelds (a guy made a top 10 of only that game with different consoles), not to say that every Pokemon main title you can have sure will be remade by Nintendo at some point.
If TLOU was multiplat they would say nothing too, as they haven't criticized Tomb Rider, Gta 5, Sleeping Dogs, Diablo 3, and any other that may have come or is to come (people is most praised it).
The thing is, Sony is winning and people always try to put the winners down and that's a fact.
I saw people going crazy with a possible come of Beyond Two Souls to PS4 too.
And they didn't criticized Halo MCC too.
So just ignore it, it's just people being people, trying to find flaws in the superior to put it down their level.
Have you heard some went crazy by TLOU getting more perks and stuff in multiplayer?
The nonsense is so high with TLOU because last year it was take as the best game of the year, and praised as the best of the generation and even of game history by some people, so who don't agree have to find peace of mind by criticising it to justify themselves that they were right for not sharing this line of thinking.
That's how good and impactful TLOU already is. Truly a beast.


Clyde32 said:
Leadified said:
Viper1 said:
Kyuu said:

And you're downright wrong on WWHD being a complete remake.


And you're downright wrong on WWHD NOT being a complete remake.


Then why would glitches present in the Gamecube version, still work in the Wii U version?

http://youtu.be/YZdojKw85i8 - Zombie Hover

http://youtu.be/5y6120PXEJo - Ledge Clipping

Or from Cosmo's observations of the WW HD trailer back last year.

https://www.youtube.com/watch?v=1ctEWUnPaE4

There are quite a lot of things from the GC version that they did NOT change for the Wii U release. WW HD is no where near on the same level as clear remakes such as Fire Red/Leaf Green or Resident Evil Remake.

Cosmo also found out that many of the glitches were fixed. 


Significant number of them weren't.

http://forums.zeldaspeedruns.com/index.php?topic=1411.msg25160#msg25160



wind waker HD was $50.



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Leadified said:
Viper1 said:

Same game engine.  A remake doesn't require the game engine be rebuilt from scratch.  That's a waste of resources in game development.

You think Resident Evil on GC used a completely rewritten game engine from the original game?


Shinji Mikami apparently stated that remake is 70% different than the original, which has to include the done graphics, cutscenes, audio and all the gameplay changes. Which includes the new areas added, more movement options, gameplay elements and puzzle changes. If that's only "70% remade" then how can you say that WW HD is a complete remake? Especially when apparently, it took them 6 months to develop WW HD, and as far as I know most of textures and characters models are the same as they were in the GC version, but in HD, and the audio too. As for gameplay, except for the Triforce Quest, a few tweaks to items like the Picto Box, new items like the Swift Sail and Tingle Tuner and Hero Mode, what is different?

You've obviously not played both and I think it's a good idea for you to stop now.



The rEVOLution is not being televised

Leadified said:


Significant number of them weren't.

http://forums.zeldaspeedruns.com/index.php?topic=1411.msg25160#msg25160

Guess there could always be a remaster next year.



Viper1 said:
Leadified said:


Shinji Mikami apparently stated that remake is 70% different than the original, which has to include the done graphics, cutscenes, audio and all the gameplay changes. Which includes the new areas added, more movement options, gameplay elements and puzzle changes. If that's only "70% remade" then how can you say that WW HD is a complete remake? Especially when apparently, it took them 6 months to develop WW HD, and as far as I know most of textures and characters models are the same as they were in the GC version, but in HD, and the audio too. As for gameplay, except for the Triforce Quest, a few tweaks to items like the Picto Box, new items like the Swift Sail and Tingle Tuner and Hero Mode, what is different?

You've obviously not played both and I think it's a good idea for you to stop now.


Really? You want to test that theory? I am honestly shocked by your post.



Viper1 said:
Leadified said:
Viper1 said:

Same game engine.  A remake doesn't require the game engine be rebuilt from scratch.  That's a waste of resources in game development.

You think Resident Evil on GC used a completely rewritten game engine from the original game?


Shinji Mikami apparently stated that remake is 70% different than the original, which has to include the done graphics, cutscenes, audio and all the gameplay changes. Which includes the new areas added, more movement options, gameplay elements and puzzle changes. If that's only "70% remade" then how can you say that WW HD is a complete remake? Especially when apparently, it took them 6 months to develop WW HD, and as far as I know most of textures and characters models are the same as they were in the GC version, but in HD, and the audio too. As for gameplay, except for the Triforce Quest, a few tweaks to items like the Picto Box, new items like the Swift Sail and Tingle Tuner and Hero Mode, what is different?

You've obviously not played both and I think it's a good idea for you to stop now.


If you had played the game on Dolphin, you'd know how wrong you are right now.

Character models and the environment geometry (among other things) weren't even retouched. No added polygons. Nothing. Just upscaled to 1080p resolution.

But since you won't bvelieve our words, here is a comprehensive list of graphical differences made to the HD remaster:

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD#Graphics

Being a game for the Wii U, The Wind Waker HD runs at 1080p, compared to the original's 480p. The remake uses an enhanced version of the original game's cel-shading, the soft-shading. It utilizes a full-fledged lighting and shadowing system that allows for more realistic and fuller lighting than the original.[6] The remake also features bloom lighting to give a sense of "surreal realism".[7] In low-light areas, the cel-shading gives way to a softer, more realistic shading system. The lighting from torches and other point light sources is now much softer and more realistic, and objects now subtly reflect the color of nearby light sources. Other shaders are used to increase the expressivity of characters. The textures used are the original high-resolution ones created during development of the original game, which used scaled-down versions of the textures to match the GameCube's hardware capabilities. 2D elements such as icons and the HUD are completely redrawn to match the style of the game's promotional artwork.

Heat wave effects in Dragon Roost Cavern now only appear when the fire fountains are spouting. When Link uses a Warp Jar, the transition effect is a shrinking/growing circle instead of the fade-out in the original game.

The shallow water in the boss room for Puppet Ganon, which in the original game did not reflect Link and some other objects, now reflects everything within the room.

Though all other graphical elements were updated for high-definition display, the 3D models and character animations of the original game were left untouched in the remake.


Wind Waker HD is not a remake. It's a remaster just like any other.



By the way, Leadified. IGN, Kotaku, Polygon, Joystiq, Forbes, GameTrailers, Wired, GameSpot, Edge, Giant Bomb, Destructoid, Eurogamer and others all call it a remake.



The rEVOLution is not being televised