Chadius said:
Oh, OK. 0) Set up a development environment. You'll need a text editor and something to make programs with. Some languages require a compiler to do this, some don't.
1) Learn "Hello World." This will teach you what syntax you need to make the compiler/interpreter understand what you're trying to do. This will also teach you about libraries and how to get other people's stuff to work in your code.
2) Fool around. Just do whatever you want. A lot of it will fail. A lot of it will melt into spaghetti code. If you touch pointers you'll segfault like mad. But hey, you'll learn what you shouldn't do while programming, and you'll get the urge to program more. Maybe more efficiently. You'll start looking up stuff. You'll get a taste for what you want to program and what you don't want to program.
2) Learn Object Oriented Programming. This is perhaps the most important lesson you can take away in programming. Learn OOP and you'll understand the core of many programming languages out there. Once you're here, you'll be ready to abstract processes to the point where you can program whatever you want.
a) Get a programming buddy Some geek out there is willing to help you learn how to program, give you pointers on how to set up your code, and teach you code ettiquete. Maybe it's your best friend. Maybe it's someone online. Maybe it's some forum on the 'net. Find that help and hang on for dear life.
Good luck. |









