Kadokawa aren't the first one's to find success using this kind of business model - look at Falcom, even their biggest games struggle to hit 200k worldwide, yet because they only have about 50 employees they can comfortably survive on that whilst making brilliant titles like Ys and Legend of Heroes.
Some people like to catastrophise about the fate of Japanese third party publishers, but I guarantee you even if Bamco, Tecmo-Koei, Sega etc. all die, Falcom will still keep chugging along like they always have :)









