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Forums - Gaming Discussion - Crytek In Deep Trouble – Adoption of CryEngine Not Good, Ryse Development Catastrophic (Update: Crytek denies claim)

Arkaign said:
Ryse was even worse than killzone, and that's saying something. Given that Microsoft steered them into kinect, and then when it didn't come together right they had to adapt it quickly, that makes me wonder if ryse could have been awesome with more depth and versatility.

Example : use the right thumbstick to control your weapon arm while your right trigger is pressed, slash dynamically that way. Some true innovation could have given us the gladiator style game we all wanted instead of a brainless repetitive button masher with almost zero moves to choose from and billions of cloned enemies.


I don't agree with your post, but on this point someone already did it. Metral Gear Rising uses exactly this mechanic to cut wuth the sword (you can use one trigger + right stick to control your blade with fine control or use buttons for simple vertical and horizontal slashes when you don't need that level of precision and wants something quick).



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MoHasanie said:

Star Ward The old Republic is the third most expensive game ever made, its only on PC, and its been profitable. 


You know that this game had a complete mess of development, was delayed thousands of times, tried several monetizing methods and was one of the games with the most ridiculously inflated budgets from all time, right? If I was a publisher and a studio told me that it was planning to do something exactly like that in the exact same way I would kick them out of my office without thinking twice.



Score: 60/100 ;)



Wasn't Crysis 3 one of the most expensive games of all time? And its sales weren't exactly supurb.



torok said:
MoHasanie said:
 

Star Ward The old Republic is the third most expensive game ever made, its only on PC, and its been profitable. 


You know that this game had a complete mess of development, was delayed thousands of times, tried several monetizing methods and was one of the games with the most ridiculously inflated budgets from all time, right? If I was a publisher and a studio told me that it was planning to do something exactly like that in the exact same way I would kick them out of my office without thinking twice.

And even with all those problems, it was profitable. That's impressive. 



    

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Graphics was more important for them as innovation, game experience or fun and that's why they are in trouble and i don't care about them!!!



MoHasanie said:

And even with all those problems, it was profitable. That's impressive. 


Of course, with a fair ammount of luck. And despite that, it was barely profitable at 200M. Most games with that kind of budget will give massive profits (GTA V, Watch Dogs).



curl-6 said:
Crysis on PC was pirated relentlessly. This is gonna sound harsh, but PC gamers kinda brought the console-ization of the series on themselves, Crytek had to turn to PS3/360 make their money back.


That's BS. CD Project release sno-DRM games on PC and they've done fine with big budget titles. Of course they actually put out great games.



Darc Requiem said:
curl-6 said:
Crysis on PC was pirated relentlessly. This is gonna sound harsh, but PC gamers kinda brought the console-ization of the series on themselves, Crytek had to turn to PS3/360 make their money back.


That's BS. CD Project release sno-DRM games on PC and they've done fine with big budget titles. Of course they actually put out great games.

CD Project are a bad example, they make their games on crazy small budgets so don't need to sell that many copies to hit a profit. The Witcher 2 only cost $10 million to make and The Witcher 3 has reportedly cost $15 million (also has a $25 million marketing budget, which i expect they could justify thanks to it releasing across 3 platforms simultaneously this time). For comparison Crysis 3 cost $66 million to develop.

You do have to wonder though, what the fuck are developers spending their money on if CD can pull TW3 off on $15 million?



Zekkyou said:

You do have to wonder though, what the fuck are developers spending their money on if CD can pull TW3 off on $15 million?

And don't forget, RPGs are known for being expensive as fuck to make ...