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Forums - Gaming Discussion - Crytek In Deep Trouble – Adoption of CryEngine Not Good, Ryse Development Catastrophic (Update: Crytek denies claim)

curl-6 said:
osed125 said:

Again, from personal experience I can tell you that most people who pirate are collage students, with a $500 PC that they use for their studies or work, and play pirated games on medium settings at best. You don't need a $1500+ PC to play ALL games, and in all honesty many don't give a fuck. 

In my experience also. They're also entitled brats who think they should have a luxury without paying for it.


You are generalizing without and facts to back up your assumptions....Console gamers are entitled brats too, but not all of them, same with PC. I ask again, how many would have bought the game anyway? How many try games if they like them buy them? Please post some facts, not wide generalizations.



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Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.



Hm, I only played Far Cry, Crysis and Crysis Warhead on PC. I don't agree that all Crytek games play terribly.

They looked phenomenal and played well in my opinion. Crysis had some gameplay innovations and there were so many different ways to achieve your goals. It's still one of the best PC shooters.

I skipped Crysis 2 & 3 because they dumbed them down for consoles. Shooters designed for consoles are always terrible on PC in my opinion. At least I don't know any counterexamples.



curl-6 said:
Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.


??? WTF, almost all AAA games are on PC and steam and PC is thriving, do you even know what you are talking about?



http://www.gamasutra.com/view/news/110154/Crysis_Developer_Puts_Piracy_Ratio_At_120.php



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curl-6 said:
Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.

If console gaming was so good then it's revenue's would be higher than that of PC gaming but that's not true now is it.

We can do this all day if you want so show up some solid evidence of PC gamers and pirates being the issue since their the ones paying more for games than console gamers which I find ironic since it was consoles that originally made gaming big in the first place. 



mentalstasis said:
curl-6 said:
Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.


??? WTF, almost all AAA games are on PC and steam and PC is thriving, do you even know what you are talking about?


Exclusive, ninjablade.



curl-6 said:
http://www.gamasutra.com/view/news/110154/Crysis_Developer_Puts_Piracy_Ratio_At_120.php


lol, that article means nothing, how did they get those figures? How many would have bought the game anyway? Publishers have been inflating piracy numbers for years.



curl-6 said:
mentalstasis said:
curl-6 said:
Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.


??? WTF, almost all AAA games are on PC and steam and PC is thriving, do you even know what you are talking about?


Exclusive, ninjablade.

Perople only play exclusives? How is that relevant?



fatslob-:O said:
curl-6 said:
Also, since I can't be arsed writing 3 different responses to the same points: if AAA PC exclusive gaming was viable, it would be a thriving sector. It isn't.

If console gaming was so good then it's revenue's would be higher than that of PC gaming but that's not true now is it.

We can do this all day if you want so show up some solid evidence of PC gamers and pirates being the issue since their the ones paying more for games than console gamers which I find ironic since it was consoles that originally made gaming big in the first place. 

Interview already posted.