| spemanig said:
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It can't be worse than this game! Well, no game can!
| spemanig said:
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Oh man! I just read the updated OP and... yeah. It's looking good (by which I mean bad). 
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Nintentacle said: If I missed yours, tell me!
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Well, I didn't really expect you to use everything (I was just kind of throwing ideas out there) but since you asked, there are a couple I didn't see.
Live action cutscenes performed by the "actors" from the original Resident Evil.
To compliment your five main characters with funny voices, a bonus character - available as DLC - that looks like (and moves like) Jabba the Hutt, and talks like Jar Jar Binks.
And the other one was a multiplayer feature. A "helpful" warning that lets you know when your connection lags. This can't be turned off and, regardless of how small the lag is, it pops up every time this happens. If you're in the middle of a match and your ping drops a little, a message like this will appear...
| WARNING! YOUR PING HAS FALLEN BY 2 MS! |
| OK | Cancel |
You lose all control of your character while this warning is displayed, so even if you're in the heat of a firefight, all you can do is stand there until you cancel the warning off your screen.
ColdFire - The man with no name.
| said: Oh man! I just read the updated OP and... yeah. It's looking good (by which I mean bad).
Live action cutscenes performed by the "actors" from the original Resident Evil. To compliment your five main characters with funny voices, a bonus character - available as DLC - that looks like (and moves like) Jabba the Hutt, and talks like Jar Jar Binks. And the other one was a multiplayer feature. A "helpful" warning that lets you know when your connection lags. This can't be turned off and, regardless of how small the lag is, it pops up every time this happens. If you're in the middle of a match and your ping drops a little, a message like this will appear...
You lose all control of your character while this warning is displayed, so even if you're in the heat of a firefight, all you can do is stand there until you cancel the warning off your screen. |
I did put those down (Besides the live-action cutscenes) with "First post on page 6".
Make the game have those invisible walls so you can only go forward or backwards, otherwise you'll be killed if you don't return to the battlefield in 10 seconds.

| atomicblue said: Dubstep soundtrack. |
Oh no! I'm having launch Wii U commercial flashbacks...
| RazorDragon said: Make the game have those invisible walls so you can only go forward or backwards, otherwise you'll be killed if you don't return to the battlefield in 10 seconds. |
10? You mean 2 seconds. 10 would give way too much room for the player to explore before going back.
Wright said:
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Actually, I meant 10 milliseconds LOL

Pink & orange FPS instead of the usual 50 or more shades of grey and brown. And everybody in the game walks like Torgo.
Have all the immersion of the first Final Fantasy XIII, you know, less than 10 NPC's to talk to, no shops, linear level progression (both stage wise and actual character leveling), weapon upgrades that seem to always make your weapon weaker. Convoluted story line that shows said NPCs not really minding the threat of what's going on. (I mean it's REAL bad when in the game Snow had to fire in the air and proclaim that he was a L'cie and was going to kill everyone in the lines delivered with all the finesse of that kid from Trolls 2.)
https://www.youtube.com/watch?v=HyophYBP_w4
(For reference)