bananaking21 said:
couldnt resist |
lol. Just use Google.
Hint: Swedish to English :p
bananaking21 said:
couldnt resist |
lol. Just use Google.
Hint: Swedish to English :p
I hope the price for that device
Won't be too expensive.
We will see everything
The virtual reality device has to offer at E3.
bubblegamer said:
lol. Just use Google. Hint: Swedish to English :p |
That's some weird Swedish
Ninsect said:
That's some weird Swedish |
It's the kind we use in Belgium :p
| Stefan.De.Machtige said: VB didn't fail because people didn't like 3D. 1. The VB failed because of it was clunky, too big and uncomfortable to use. VR has the same exact problem and perhaps even a bit worse as periferal. 2 Google can barely market google glass and that just looks like a upgraded pair of glasses. Jezus, I know people who don't even wear regular glasses because it looks stupid. |
It should very important that the virtual reality device won't be too expensive.
A fair price is very important for the success of the Virtual Reality.
Am i the only one who thought the demo actually went well?
That was the first time Jimmy legitimately looked like he was having fun in one of these forced demo playthroughs. It was cringe worthy watching him play through uncharted and killzone...the only good things he said about that was "this looks amazing". Here he seemed to be having fun...so did tatum. I also noticed that they picked up the controls pretty easy. The tracking was almost perfect! No perceivable lag either.
Although i wonder about the control scheme...two moves for both hands but how would you move around? That's pretty much where the move failed. All the nice tech demos used two move controllers..but when it came to actual game implementation most only used one. That's an issue that Sony still doesn't seem to know how to get around.
With the right strategy this could take off nicely. I think interactive experiences has a real place here..less so traditional games.
However there's a lot going against this. A lot of what has already been mentioned in the thread. Either way though i think the demo went well, and Sony is probably glad with the outcome. I hope we see more at E3. Knowing Sony though i really doubt they have a solid strategy for Morpheus.
Stefan.De.Machtige said:
VB didn't fail because people didn't like 3D. The VB failed because of it was clunky, too big and uncomfortable to use. VR has the same exact problem and perhaps even a bit worse as periferal. Google can barely market google glass and that just looks like a upgraded pair of glasses. Jezus, I know people who don't even wear regular glasses because it looks stupid. |
Google hasnt even tried to market glass that much. Look at the price point? If Google glass was affordable and actually readily available...maybe bundled with a smartphone as a wearable...then it would do pretty well imo.
The biggest thing that will push Virtual Reality to the masses is word of mouth. And oh trust me, it'll push the hell out of it. Anyone who trys these new VR headsets generally have nothing but positive things to say about them. I for one plan on buying Morpheus, going to buy the consumer version of Oculus Rift as well.
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