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Forums - Gaming - DigitalFoundry frame rate analysis - Watch Dogs on PS3

 

"In terms of the base image, PS3 pushes out a native resolution of around 1152x648."

"Unfortunately, even with all these nips and tucks Watch Dogs simply doesn't run well on the PS3. It's a constant tussle for 30fps that rarely resolves itself successfully, and instead the game tends to flatten out at the 20fps line during our tests. This makes for some truly choppy visual feedback that makes handling cars in rapid pursuits feel off-kilter."

"The gulf in quality between PS3 and PS4 versions of Watch Dogs is vast, especially compared to the much smaller gap between current and last-gen Assassin's Creed 4. The PS3 version of Watch Dogs isn't an out-and-out disappointment, but it's clear that the Disrupt engine is designed to meet the spec of the PS4 and Xbox One platforms first and foremost - and in many ways, this leaves the older hardware sitting high and dry."

www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-ps3-vs-ps4

 

In my opinion, I think the frame drops and screen tearing in the PS3 version of Watch Dogs is acceptable. I've certainly tolerated worse...




GTAV also had significant frame drops, but screen tearing wasn't an issue.



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Ouch. Gotta wonder if the last gen versions were really worth making...



I predict NX launches in 2017 - not 2016

fleischr said:
Ouch. Gotta wonder if the last gen versions were really worth making...


If they sell a few million, certainly.

I genuinely feel DigitalFoundry was being too harsh. Saints Row 3 and 4 had significant frame drops and screen tearing yet nobody questioned if they should exist.



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