Nintendo rarely releases new own IPs in well-established genres.
They usually make games in genres they once invented or revolutionized.
It's highly unlikely that they will ever do realistic sports games or military shooters.

Is this possible and will this fill the void of third parties? | |||
| Yes | 12 | 42.86% | |
| No | 15 | 53.57% | |
| Total: | 27 | ||
Nintendo rarely releases new own IPs in well-established genres.
They usually make games in genres they once invented or revolutionized.
It's highly unlikely that they will ever do realistic sports games or military shooters.

st0pnsw0p said:
8 games a year is stil a pitifully small number, dude, and having half of those be sports games is overkill. Football and soccer are the only two sports games they need, all the other sports are waaay less popular. |
I only said that they can but not should. They should make a soccer football and basketball game. 8 studios is like the least they should let work on Wii U games and as I mentioned above some studios can make multiple games. What if there were 10 studios and made 15 games, 3 of which were sports in 1 year and the rest were action, adventure, rpgs, and platformers along with a FPS. That sounds pretty good to me. We all know that Nintendo can bring in partners to help like Namco Bandai Sega or even Capcom. This is like the minimum. There should be around 15 to 20 exclusives a year for the Wii U plus decent third party support. I am talking about AAA games here.
| episteme said: Nintendo rarely releases new own IPs in well-established genres. They usually make games in genres they once invented or revolutionized. It's highly unlikely that they will ever do realistic sports games or military shooters. |
It is not a whether or not but it is a should they or not.
Nintendo simply doesn't have the resources to completely make up for the lack of third party support, particularly in sports simulation which is a tricky avenue. They can make cartoony arcade sports games like mario strikers or golf, but to sell a sport simulation game then they are going to have to drop money for licenses from the respective leagues to use their symbols and player likenesses (nintendo won't even pay peanuts for a dvd license for that functionality though the hardware is obviously there) or they make a generic simulator with made up teams and players and those just don't sell because the appeal of sports simulation games is controlling your favorite team/players.
awesomeabe1998 said:
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They shouldn't.
The EA and 2K sports games have established fan bases and licensing the original rosters is expensive.
Their development teams aren't big enough to release so many games and they don't have enough experience with the genres.
Games like Fifa, Madden or NBA never had good attach rates on Nintendo consoles. The situation wouldn't change much if they had all those games. MAking them themselves would probably be a huge waste of money.
And annual sports games don't fit to their philosophy, they want to create timeless games.

I GUESS THEY BUILT THAT NEW R AND D BUILDING FOR NOTHING