When will people realise ..
for any system the more you spend on a game the better the graphics will be
Look at MGS4
I am WEEzY. You can suck my Nintendo loving BALLS!

MynameisGARY
When will people realise ..
for any system the more you spend on a game the better the graphics will be
Look at MGS4
I am WEEzY. You can suck my Nintendo loving BALLS!

MynameisGARY
| Griffin said: I'm pretty sure the Top Nintendo games cost 20mil aswell. I've heard reports before that SMG was 20mil, i have no doubt the other big Nintendo games cost over12mil to make. |
It may have cost $20 Million, but I doubt that number without any source associated with it ...
I think people are trying to use one or two data points to try to make generalizations which doesn't work. What we do know which is (pretty much) undisputed is:
When you add all the extra time together the estimates of 2 to 4 times the budget requirements of previous generation games to produce a similar PS3 and XBox 360 game make sense.
Certainly, Wii games (due to their similarity to previous generation games) will probably approach $20 Million at the upper limit; but these games are similar in scope to the Metal Gear Solid 4s which have a development team of 200 people, a development lifecycle of 3 years, and a (rumored) budget of $70 Million.
shams said:
You do realise that Red Steel has almost sold the same number of units as Uncharted? And that it has almost certaintly (being a launch title) shipped more units than Uncharted? Ubisoft has made MORE money from Red Steel than Uncharted has made. And development/marketing cost almost half. ... Uncharted is NOT a good example, if someone is trying to paint PS3 development in a positive light from a financial point of view. The best examples would be the cross platform titles (CoD & Assassins). |
Gears of War was 10 million I remember hearing .
And Namco said that with 500K worlwide they could break even with a HD game .So if they make say 30 dollars on each game that means their budget would be 15 million dollars .I think that was for big productions ,as it is not reasonable to think any game that doesnt break 500K worlwide is dragging down its responsables .
I also heard a PSP game was 600 000 dollars ,and a DS one half that .
As the PSP development costs were about the same as the Cube and PS2 after this ...
http://www.psprumors.com/2005/08/15/psp-shares-same-development-budget-as-cube/
At 20 million (if its true ) I think Uncharted is one of the more expensive PS3 games to date .I am sure Insomniac did with far less budget games as Ratchet and Clank and Resistence .
| Diomedes1976 said: Gears of War was 10 million I remember hearing . And Namco said that with 500K worlwide they could break even with a HD game .So if they make say 30 dollars on each game that means their budget would be 15 million dollars .I think that was for big productions ,as it is not reasonable to think any game that doesnt break 500K worlwide is dragging down its responsables . I also heard a PSP game was 600 000 dollars ,and a DS one half that . As the PSP development costs were about the same as the Cube and PS2 after this ... http://www.psprumors.com/2005/08/15/psp-shares-same-development-budget-as-cube/ At 20 million (if its true ) I think Uncharted is one of the more expensive PS3 games to date .I am sure Insomniac did with far less budget games as Ratchet and Clank and Resistence . |
Gears cost $10 mil. to develop, but $20 mil. after marketing. We don't know if the Uncharted figure includes marketing costs or not.
phil said:
According to this very site, Uncharted has sold almost 20% more than Red Steel. The numbers here put revenue for Uncharted at 72 million (assumed cost = $60) and revenue for Red Steel at 46.8 million (assumed cost = $50 just to give Red Steel the benefit of the doubt here, it's only $20 on Amazon and I distinctly recall only paying $40 for it). Subtract money for the budgets of both games, Uncharted is at 52 million, which is more than Red Steel's entire total revenue. The idea that Red Steel has done vastly better for Ubisoft than Uncharted has for Naughty Dog/Sony is clearly not true. |
Return on investment ... $20 budget for uncharted gives it a profit of 250%, $12 Million budget for Red Steel gives it a profit of 290%
Uncharted also (probably) had a noticeably higher marketing budget which would further reduce its Return on investment.
| DMeisterJ said: So uncharted has sold 1.25 million copies * sixty bucks a copy, equals 75 million in revenue? I mean, I know some of that goes to the store and Sony, but it basically made profit, right? So with all of those "ZOMG Killzone 2 costs 50 million" threads will be quenced, so long as it sells ~2 million copies? cool. |
They get around $25 of that.
Also keep in mind development costs don't count adds. Which... i've seen a LOT of uncharted adds... and taxes.

HappySqurriel said:
Return on investment ... $20 budget for uncharted gives it a profit of 250%, $12 Million budget for Red Steel gives it a profit of 290% Uncharted also (probably) had a noticeably higher marketing budget which would further reduce its Return on investment.
|
Redsteel couldnt have cost more than 2 million to make. talk about piece of shit
I am WEEzY. You can suck my Nintendo loving BALLS!

MynameisGARY
| HappySqurriel said: Return on investment ... $20 budget for uncharted gives it a profit of 250%, $12 Million budget for Red Steel gives it a profit of 290% Uncharted also (probably) had a noticeably higher marketing budget which would further reduce its Return on investment.
|