Expensive is by definition a relative term, phil. It has no meaning in a vacuum. "More expensive than everyone else" is the very definition of expensive. Just as a 600 dollar car is cheap because almost all cars cost tens of thousands more than that, game development is expensive if it is,by your own admission, "more expensive than everyone else."
You couldn't possibly try to split a hair more finely than this, and you're still incorrect. You agree that development on the PS3 is "more expensive than everyone else" but take objection with the suggestion that development is "too expensive?"
Please. If we're bringing game quality into this -- and not just discussing economic conditions -- then this completely obliviates any meaning of the term "too expensive." You could always claim that the game in question is something you personally hold in high regard, and therefore, no matter the expense, it isn't "too expensive" because to you, it was worth it. Even though it cost 30 million dollars to produce, I thought Stranglehold was awesome! Therefore, it isn't too expensive, because I personally deem it worthy of this cost.
You've effectively drained the word "expense" of all meaning to try and split this hair. You could claim that no game is "too expensive" using the system you've set up here.
Here. We agree that "we all know it to be true" that PS3 development is "more expensive than everyone else" (your words in quotations). We agree on that? Good. We're done.