http://wccftech.com/review/watch-dogs-review-hacker-hoped/
Some parts from the review, if you want to read everything, check out the link
We are all slowly making our way from GTA V to Watch Dogs, the next generation open world experience. Watch Dogs has a lot going for it – from an extensive story to interesting characters. Singleplayer shines while multiplayer seems a entirely lackluster and disposable. Even then, Watch Dogs is a title which most people will find themselves exploring for hours on end even if part of it is disappointing.
The storyline mission structure is split into V acts, each with their own storyline flow and various quests. You can be a driver, assassinate some poor/not so poor guy, blow things up, whatever suits your fancy to get the job done of a rogue fixer. All missions take place in different districts which include the central city, the Mad Mile, scenic Pawnee, and the lowly Wards. Side-quests involve stopping crime, interfering with drug cartels, or just something easy and relaxing as playing chess with an old man or poker with a bunch of beer gutted people. The storyline structure of Watch Dogs definitely feels spread out and varied. The characters that Aiden Pearce meets ranges from a punk-rock chick named Clara Lille, to the local fixer Jordi Chin who ends up becoming the weapons go-to for Pearce. Along the way, you do get grouped into quests involving different characters that are not necessarily related to the main storyline, Joseph DeMarco being one of them as we saw during E3 2012. All these quests at the end of the day get you skill points used for upgrading the 4 skill trees: Hacking, Driving, Combat, Crafted Items. The variety in these skills is refreshing. You can become an auto-weapons expert or become really great at hacking with improved skills that help avoid detection.
The Multiplayer
Multiplayer is where this game has its fun moments, but also lacks sorely in and one where Ubisoft misses the mark. There are virtually no cooperative game modes (like shown during E3 2012) and this is such a sad thing. We were able to play Invasion, Decryption, Online Tailing, Free Roam, and Car Races. All these modes were generic to a level. Multiplayer modes are accepted through the single-player profiler or can be launched directly through the phone layout screen. Invasion has two players, one who will enter into the other persons game and invade their phone’s database. The other player does not know someone is in his game until a “backdoor” is planted, then they are alerted. The hacker’s job is to hide and remain undetected until the backdoor is fully installed and they get away with the data of the other player. This mode was fun for a while, but even this slowly started to get repetitive even with online skills being unlocked.Decryption mode features 8 players split into two teams similar to a team deathmatch style. These eight players fight over a nearby computer file and decrypt it. Once a player has the file above his head, it decrypts slowly but can only decrypt very fast if the team stays together (something hard to do). Once the file is 100% decrypted, the team wins.
Conclusion
One huge caveat/punishment Ubisoft implemented is when you do turn off the Online Option, all your skills accumulated are reset to zero. You read that right. They all get reset to zero. All the online-specific skills reset to zero as punishment for not wanting to play online, something which is entirely disappointing. Either you keep getting invaded, or you get punished for wanting to play sometimes and not other times with the online mode. In our exclusive gameplay look, we show you the visual fidelity of Watch Dogs, which is something a lot of people want to see and the developers have kind of remained silent about. But not us here at WCCFtech quite simply because we got our own copy! Enjoy our gameplay world exclusive preview of Watch Dogs on the Xbox One at the top of this post.
The visual fidelity is definitely not on point to E3 2012 – without big explosions which make sense – and the daytime looks bland and equivalent to Grand Theft Auto V (a last generation title which was highly optimized). Keep in mind, this is just on consoles after all. PC will perhaps match the E3 2012 footage, which was stated to have been run on a PC originally. Watch Dogs is a beautiful singleplayer experience with a lackluster multiplayer twist. The game is fun and has a lot of things to do for a free roam, but it just lacks as a title which delivers it all. People will want to just stick to Grand Theft Auto V on May 27th and stay in Los Santos just a little bit longer.
Score: 7.2







