| Landguy said: That logic is always going to be flawed. If only a certain group of gamers get to determine what a AAA(cost lots of money to be made) or "really good" game is, then we have to define who makes it into that group. AAA to a 6-12 yr old is completely different than that to a 15-50 yr old person. Heck, inside the 15-50 yr old group it will break down into 2-4 groups. I think the Lego games are lower tier AAA games. THey are generally released on all platforms and have decent budgets and are well advertised while licensing large name properties to be based upon. |
And this is exactly what I mean. If "AAA" is different things to different people, then by its very nature is always going to be confusing as to what it actually means. If you read the link Green_Sky posted:
http://en.wikipedia.org/wiki/AAA_Gaming_industry
"Since AAA its an acronym, each "A" has a meaning regarding an overall quality. One "A" is given to games that are consider to be "Critical Success" (critics or reviewers give it a perfect, or almost perfect score), another "A" is used when a game brings "innovative Gameplay" (a gaming characteristic so unique that differentiate the game from all the rest), and finally, the last "A" defines "Financial Success" (game sales that generate a huge profit)."
By that definition, couldn't something like Towerfall Ascension be classified as "AAA"? It is a critical success; it brings innovative gameplay and if it sells well, will have commercial success. And that's exactly the kind of game this article is saying is a "problem" with the PS4 because there's plenty of that but not enough "AAA" games... which doesn't make any sense, because it would be an AAA game.
And in turn, things like Forza & InFAMOUS could never be AAA games because they fail the "innovative gameplay" part of the description. Which is complete nonsense.
What the article was trying to say is that an AAA game is a retail title with high production values, I would assume. Except LEGO doesn't really; these games get churned out quickly by Traveller's Tales and never run up a particularly high budget. Putting it in the same ballpark as Watch Dogs is ridiculous.












