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Forums - Sony - PlayStation's free-to-play business is booming

kowenicki said:

LMAO

Free to play revenue up 50%

The irony.

Free to play is a misnomer.  Its a disguise for transactions that will often cost the consumer more money in  the end.

Its actually a very dishonest title for the method of delivery.

 

Have you ever TRIED a F2P game?

Why is it ironic? People aren't forced to pay a monthly subscription for a game but instead have the OPTION to buy in game items with real life money. Some people like this method better and are even willing to spend even more money than the monthly subscription because they want to support the developer.

I know from experience by playing games like BF Heroes and League of Legends. I sometimes spent close to 30$ a month on both games, and had it never been F2P but instead pay 15$ for a monthly subscription, I would have never even bother to try the game. 



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Naturally, when you make your game F2P, more people are willing to give it a try because...

Then those people who enjoy the game decide to purchase in game items that not only give them a bit of an edge over the competition, but also supports the developer.

There's a reason F2P games like League of Legends and Team Fortress 2 are the most popular PC games out there...

But of course, some people don't understand such a concept =P. They're...not thinking.



kowenicki said:

The reason why games are free to play is that they rely (DEPEND) on some other sucker paying over the odds for progression or sily in game items.  They arent a charity.  So whilst you and I may be careful and not drawn in, there wil be others who get fleeced.

EU has an issue with it apparently (they would though wouldnt they):

 

Seems that the European Commission wants to stop games calling themselves "free-to-play" if they rely on micro-tansactions to make money.

Apple, Google and the UK's Office of Fair Trading are meeting with the Commission to discuss the complaints and issues surrounding these kind of games. The meeting addresses concerns from "all over Europe", they said.

Here's the report, including some of the main concerns being tackled during the meeting:

Technically the terrm free-to-play is accurate: it doesn’t cost any money to play these games, but if you actually want to get anywhere in them or, you know, enjoy yourself then you’re going have to pay for in-app purchases and microtransactions.

But following a less than approving investigation by the UK’s Office of Fair Trading it seems as if Brussels is now also looking to tighten up regulations, especially when it comes to ‘misleading’ advertising.

As the European Comission points out there have been complaints from all over the EU, with German authorities already having banned advertising for some online games.

‘Misleading consumers is clearly the wrong business model and also goes against the spirit of EU rules on consumer protection’, said justice commissioner Viviane Reding.

‘The European Commission will expect very concrete answers from the app industry to the concerns raised by citizens and national consumer organisations.’

Ministers have already suggested that they will ban the term ‘free-to-play’ unless the game really is completely free, i.e. it makes its money from in-game advertising instead.

‘The use of the word ‘free’ (or similar unequivocal terms) as such, and without any appropriate qualifications, should only be allowed for games which are indeed free in their entirety, or in other words which contain no possibility of making in-app purchases, not even on an optional basis’, says a Commission statement.

As with the Office of Fair Trading the primary concern seems to be advertising to children, following numerous stories in the press of kids ‘accidentally’ spending hundreds of pounds on in-app purchases.

The Commissions other priorties are laid out as follows:

  • Games advertised as ‘free’ should not mislead consumers about the true costs involved.
  • Games should not contain direct exhortations to children to buy items in a game or to persuade an adult to buy items for them.
  • Consumers should be adequately informed about the payment arrangements and purchases should not be debited through default settings without consumers’ explicit consent.
  • Traders should provide an email address so that consumers can contact them in case of queries or complaints.

If you can play a game without spending a dime, then it's free to play. If you feel as if the game rewards those who pay too much, then simply leave. It's why I stopped playing BF Heroes. No one is forcing them to keep playing and/or "pay to win".



kowenicki said:
EB1994 said:
kowenicki said:

The reason why games are free to play is that they rely (DEPEND) on some other sucker paying over the odds for progression or sily in game items.  They arent a charity.  So whilst you and I may be careful and not drawn in, there wil be others who get fleeced.

EU has an issue with it apparently (they would though wouldnt they):

 

Seems that the European Commission wants to stop games calling themselves "free-to-play" if they rely on micro-tansactions to make money.

Apple, Google and the UK's Office of Fair Trading are meeting with the Commission to discuss the complaints and issues surrounding these kind of games. The meeting addresses concerns from "all over Europe", they said.

Here's the report, including some of the main concerns being tackled during the meeting:

Technically the terrm free-to-play is accurate: it doesn’t cost any money to play these games, but if you actually want to get anywhere in them or, you know, enjoy yourself then you’re going have to pay for in-app purchases and microtransactions.

But following a less than approving investigation by the UK’s Office of Fair Trading it seems as if Brussels is now also looking to tighten up regulations, especially when it comes to ‘misleading’ advertising.

As the European Comission points out there have been complaints from all over the EU, with German authorities already having banned advertising for some online games.

‘Misleading consumers is clearly the wrong business model and also goes against the spirit of EU rules on consumer protection’, said justice commissioner Viviane Reding.

‘The European Commission will expect very concrete answers from the app industry to the concerns raised by citizens and national consumer organisations.’

Ministers have already suggested that they will ban the term ‘free-to-play’ unless the game really is completely free, i.e. it makes its money from in-game advertising instead.

‘The use of the word ‘free’ (or similar unequivocal terms) as such, and without any appropriate qualifications, should only be allowed for games which are indeed free in their entirety, or in other words which contain no possibility of making in-app purchases, not even on an optional basis’, says a Commission statement.

As with the Office of Fair Trading the primary concern seems to be advertising to children, following numerous stories in the press of kids ‘accidentally’ spending hundreds of pounds on in-app purchases.

The Commissions other priorties are laid out as follows:

  • Games advertised as ‘free’ should not mislead consumers about the true costs involved.
  • Games should not contain direct exhortations to children to buy items in a game or to persuade an adult to buy items for them.
  • Consumers should be adequately informed about the payment arrangements and purchases should not be debited through default settings without consumers’ explicit consent.
  • Traders should provide an email address so that consumers can contact them in case of queries or complaints.

If you can play a game without spending a dime, then it's free to play. If you feel as if the game rewards those who pay too much, then simply leave. It's why I stopped playing BF Heroes. No one is forcing them to keep playing and/or "pay to win".

Fine.  But everyone thinks this way and nobody buys in game items then FTP will vanish.  As I said, it isnt a charity.

I agree with you that F2P games still need to make money...I just think some games do the model of paying for with real money for in game currency better than others, and those games tend to have a bigger fanbase and last longer, such as League and Team Fortress 2.



F2P games that I have played so far don't bother me. They haven't been the pay to win type of free to play games that make it impossible unless you pay.

Growth is good but it's doubtful that the revenue growth was on that big of a number to begin with.



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Fusioncode said:
kowenicki said:

LMAO

Free to play revenue up 50%

The irony.

Free to play is a misnomer.  Its a disguise for transactions that will often cost the consumer more money in  the end.

Its actually a very dishonest title for the method of delivery.

 

But Microsoft selling people's personal information is perfectly fine. 

OT: That's good, I can't wait to play Planetside 2 on PS4. Everything I've heard about the game sounds amazing. 


shush it. they are doing us a favor doing so. 



kowenicki said:
EB1994 said:

If you can play a game without spending a dime, then it's free to play. If you feel as if the game rewards those who pay too much, then simply leave. It's why I stopped playing BF Heroes. No one is forcing them to keep playing and/or "pay to win".

Fine.  But everyone thinks this way and nobody buys in game items then FTP will vanish.  As I said, it isnt a charity.

no game is, so whats your problem?