This article is spot on. It's a sad truth that must be acknowledged if Star Fox is to go anywhere. That said, Star Fox isn't doomed. It's been a long time since he was well known, so a branch out into new genres is less dangerous now. Star Fox Adventures was a fantastic game, as far as I'm concerned. It just wasn't what people expected of Star Fox. In fact, it's weakest parts were the space battles! The actual adventuring and exploring was on par with Zelda, and not just from stealing Zelda's health system. That game did so much right, and expanded the Star Fox universe and characters. But Star Fox 64 was still too fresh in people's minds. People who had only played Star Fox Adventures loved the game, and even some core Star Fox fans loved it. I think a reboot should borrow from that game, but also from the space battles of the original games, to create a hybrid reminiscent of Ratchet and Clank. Have the Star Fox team working as hired mercenaries, with the Great Fox acting as a base of operations. From there, they can take on a variety of missions. Some are land based, some are space based. The game would have an overarching storyline, but overall be non-linear. This set up would allow Nintendo to create a game that meets modern tastes, expands on the universe by allowing exploration of various planets in the Lylat System, and allows them to focus on creating multiple good focused experiences as opposed to packing unpolished missions that poorly combine the various gameplay elements like Assault did. The game would appeal to people of all ages, probably most popular amongst teens, and would have enough variation to appeal to fans of the niche space fighters and popular adventure games alike.