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Forums - Microsoft - serious question about Titan Fall

Tagged games:

 

Is 720p to 792p noticeble?

Sure 11 12.79%
 
Not at all 39 45.35%
 
On a 100" LED @ 1ft 11 12.79%
 
I'm blind 5 5.81%
 
What my commander said 1 1.16%
 
Depends on the console I support 8 9.30%
 
I don't play graphics, g... 8 9.30%
 
Total:83
lt_dan_27 said:
Nate4Drake said:
DonFerrari said:

We've had several articles and threads about how the difference between 720p to 1080p (125% more pixels) is negible. So from 720p to 792p (21%) must be void, right? Besides being an odd res and linearly 10% better (the same percentage kinect and os take from gpu and cpu).

So if few extra pixels are worthless (but taxing to the system) what would you preffer to be done instead of pixel count? Smoother framerate, better lightining, better texture, better AI (some beta players complained about dumb bots) maybe cheaper game (mp focussed and less investment in graphics)?

What is your take?


I would go for 720p trying to keep steady 60fps also in busy situation.  But, doing this you will not have(right now, at today development stage) extra power for better effects, or stronger AI, system collision.   But if you go 720p, people will go mad cause it will sound like a PS360 game, even if it's not.  But the situation will get better when developers will spend more time on the hardware, this is true for both PS4 and Xbone.  Xbone graphics/performance will improve, and PS4 graphics/performance will improve.   But(and this is Off Topic), I believe the Gap between PS4 and Xbone will get bigger with time, 'cause with PS4 is easier to go more close to the metal, and the GPU is way more powerful and also more sofisticated capable of more parallelism;  Naughty Dog will show what I'm saying very soon.

I agree. I love people saying "But, but. Graphics on the x1 will improve! They're failing to remember that the same is true for the ps4. I think over the next year or so, games will look more similar with the ps4 still in a large lead. Then at some point, they will drop off. At some point 32mb just isn't enough to do anything. The sad thing about that fact (for x1 owners) is we're approaching that point incredibly fast. 


The sad part is saying the graphics will improve in one thread and that graphics don't matter in another, all at the same time.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
lt_dan_27 said:
Nate4Drake said:
DonFerrari said:

We've had several articles and threads about how the difference between 720p to 1080p (125% more pixels) is negible. So from 720p to 792p (21%) must be void, right? Besides being an odd res and linearly 10% better (the same percentage kinect and os take from gpu and cpu).

So if few extra pixels are worthless (but taxing to the system) what would you preffer to be done instead of pixel count? Smoother framerate, better lightining, better texture, better AI (some beta players complained about dumb bots) maybe cheaper game (mp focussed and less investment in graphics)?

What is your take?


I would go for 720p trying to keep steady 60fps also in busy situation.  But, doing this you will not have(right now, at today development stage) extra power for better effects, or stronger AI, system collision.   But if you go 720p, people will go mad cause it will sound like a PS360 game, even if it's not.  But the situation will get better when developers will spend more time on the hardware, this is true for both PS4 and Xbone.  Xbone graphics/performance will improve, and PS4 graphics/performance will improve.   But(and this is Off Topic), I believe the Gap between PS4 and Xbone will get bigger with time, 'cause with PS4 is easier to go more close to the metal, and the GPU is way more powerful and also more sofisticated capable of more parallelism;  Naughty Dog will show what I'm saying very soon.

I agree. I love people saying "But, but. Graphics on the x1 will improve! They're failing to remember that the same is true for the ps4. I think over the next year or so, games will look more similar with the ps4 still in a large lead. Then at some point, they will drop off. At some point 32mb just isn't enough to do anything. The sad thing about that fact (for x1 owners) is we're approaching that point incredibly fast. 


The sad part is saying the graphics will improve in one thread and that graphics don't matter in another, all at the same time.

I know. THe hypocrisy of it all. Once xbox one people try and stop arguing that A) Grahphis don't matter and B) The xbox one isn't THAT much weaker than a ps4, I will stop talking about it. I think people should enjoy their respective consoles. But xbox one fans (God forbid I say fanboys) are making it so hard to not be a jerk. I commented on a post that argued that the xbox one was 25% STRONGER than the ps4. I checked his math even with the assumption that all of his claims were true (IE the ram on the xbox one is 50% faster). The thing still came up 5% weaker than a ps4. 



lt_dan_27 said:
DonFerrari said:
lt_dan_27 said:
Nate4Drake said:
DonFerrari said:

We've had several articles and threads about how the difference between 720p to 1080p (125% more pixels) is negible. So from 720p to 792p (21%) must be void, right? Besides being an odd res and linearly 10% better (the same percentage kinect and os take from gpu and cpu).

So if few extra pixels are worthless (but taxing to the system) what would you preffer to be done instead of pixel count? Smoother framerate, better lightining, better texture, better AI (some beta players complained about dumb bots) maybe cheaper game (mp focussed and less investment in graphics)?

What is your take?


I would go for 720p trying to keep steady 60fps also in busy situation.  But, doing this you will not have(right now, at today development stage) extra power for better effects, or stronger AI, system collision.   But if you go 720p, people will go mad cause it will sound like a PS360 game, even if it's not.  But the situation will get better when developers will spend more time on the hardware, this is true for both PS4 and Xbone.  Xbone graphics/performance will improve, and PS4 graphics/performance will improve.   But(and this is Off Topic), I believe the Gap between PS4 and Xbone will get bigger with time, 'cause with PS4 is easier to go more close to the metal, and the GPU is way more powerful and also more sofisticated capable of more parallelism;  Naughty Dog will show what I'm saying very soon.

I agree. I love people saying "But, but. Graphics on the x1 will improve! They're failing to remember that the same is true for the ps4. I think over the next year or so, games will look more similar with the ps4 still in a large lead. Then at some point, they will drop off. At some point 32mb just isn't enough to do anything. The sad thing about that fact (for x1 owners) is we're approaching that point incredibly fast. 


The sad part is saying the graphics will improve in one thread and that graphics don't matter in another, all at the same time.

I know. THe hypocrisy of it all. Once xbox one people try and stop arguing that A) Grahphis don't matter and B) The xbox one isn't THAT much weaker than a ps4, I will stop talking about it. I think people should enjoy their respective consoles. But xbox one fans (God forbid I say fanboys) are making it so hard to not be a jerk. I commented on a post that argued that the xbox one was 25% STRONGER than the ps4. I checked his math even with the assumption that all of his claims were true (IE the ram on the xbox one is 50% faster). The thing still came up 5% weaker than a ps4. 

But all that power must being used by gameplay on the multiplats because I can't see their upperhand on gfx.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

720p is what they should have gone for,that way there wont be a massive drop in framerate once you hop inside a titan compared to when your out of a titan