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Forums - Gaming - what is your hardest skyrim enemy/monster?

 

what?

mammoth 6 27.27%
 
legendary dragon 6 27.27%
 
dragon priest 3 13.64%
 
falmer shadowmaster 2 9.09%
 
snow troll 1 4.55%
 
snow sabrecat 1 4.55%
 
children :P 1 4.55%
 
giant 1 4.55%
 
other 0 0%
 
Total:21
Alikan said:
Mummelmann said:
Alikan said:
Vanilla i think it was Dragonpriests for me. Of course, as others have already mentioned, after reaching level 40 or so it rapidly turned into a snoozefeast.

Recently started a new playthrough, this time modded to hell and back, and had to crank the difficulty and mod adjustments down abit since almost anything could kill me now.


Would you mind detailing these mods and adjustments? I'd love to start a new game and actually be challenged. I've concentrated mainly on visual mods, memory usage fixes and UI mods, hard to find good scaling and content mods in the sea of poor ones, sometimes.

Not at home atm so here is just the ones i can recall right now that i currently am using/testing:


Deadly Dragons/Deadly Monsters: http://www.nexusmods.com/skyrim/mods/3829/?

Enemy Ai overhaul: http://www.nexusmods.com/skyrim/mods/40491/? not sure how good it will hold up further on as one advances up the levels though

I also use mods that while not cranking up difficulty on their own add mnore creatures and npc patrols, mainly the mods Immersive Patrols and Immersive Creatures.


Thanks a bunch! Will give it a go this week!



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Nkh3 said:
Here is a story.I play Skyrim on the final difficulty.I'm 43 level currently, 107 hours and There is nothing that will even put a fight against me.I don't know about the mamouths to be honnest cause I don't try to kill them.
I'm talking about enemies on quests,dragons,etc.
Seriously....why is this game soooo easy? It could have been a lot better if it was actually a bit difficult (and the combat was not crap).

Anyway.Children are the hardest enemies.You know, they are immortal.



That doesn't sound like a game one would put +100 hours into, please don't tell me you have played it because of the story.



VXIII said:
Nkh3 said:
Here is a story.I play Skyrim on the final difficulty.I'm 43 level currently, 107 hours and There is nothing that will even put a fight against me.I don't know about the mamouths to be honnest cause I don't try to kill them.
I'm talking about enemies on quests,dragons,etc.
Seriously....why is this game soooo easy? It could have been a lot better if it was actually a bit difficult (and the combat was not crap).

Anyway.Children are the hardest enemies.You know, they are immortal.



That doesn't sound like a game one would put +100 hours into, please don't tell me you have played it because of the story.

Exploration..its all about the exploration!



Defintely not my hardest but this was my longest for sure.  Mods sure make the game more fun.

(Sorry about the low framerate, was back when I had SLI'd 250's, now a 660 Ti)

 

 

This was an impossible one for me, I just had too little health (cause 600 is too little apparently for him).



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

fps_d0minat0r said:
I was looking forward to fighting a mammoth I once spotted, but it fell of a tiny ledge and somehow killed itself. =/



lure it to plain lands then fight it



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brendude13 said:
Relative to when you encounter them, I'd say those frost trolls on High Hrothgar. Ugh.



frost trolls are a one hit kill when u hit level 40 :P



This one actually wasn't hard, more funny with the giant helping me.



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

Those dragon mods look good, the dragons were the most underwhelming part of Skyrim for me; they are stupid, rather weak and way too frequent. I think I killed over fifty of them in as many gaming hours; that takes the whole "magic away, seems like they spawn like flies rather than ancient and powerful beasts.

The best one was the first out of the eight or so dragon attacks on riverwood (yeah, they god it bad, most of the population was killed by dragons...). I killed the dragon and some guards helped me, then I left for Whiterun to stash stome stuff (mostly the dragonbone that weighs about sixty thousand tons per piece) and fast travelled back to Riverwood again. The dragon's skeleton in the middle of the road thrashed around a bit as the scene loaded after fast travel and it actually jumped on top of a guard and killed him. Another guard then sprints towards me and shouts while indicating the fresh corpse; "Do you know anything about this!?" Laughter ensued. You're welcome, you cunts...

Similar things also happened in Dawnstar, Dawnstar and Riverwood seems to be the two towns where I encountered the most dragons, I don't think I'm lying if I say that at least fifteen of those fifty dragons were killed around those parts.



They were made even harder cause I self nerfed myself.

Restricted myself to Dwarven armor with no enchants and ignored all the uber gear/spells the mod gave you.

Also to fit the theme of a paladin I didn't level anything that wouldn't fit that archtype, hence no archery.



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

_crazy_man_ said:
They were made even harder cause I self nerfed myself.

Restricted myself to Dwarven armor with no enchants and ignored all the uber gear/spells the mod gave you.

Also to fit the theme of a paladin I didn't level anything that wouldn't fit that archtype, hence no archery.

True RPG's should be hard imo. Archery is ridiculous in Skyrim, even though it was pretty useless in Oblivion, Morrowind and Daggerfall, I have no idea why they failed to balance it so badly; it's almost as if Bethesda have no concept of middle ground.
In vanilla Gothic 3, it's almost the other way around; melee is unstopable due to attack interrupts and archery was mostly rather ineffective without the very best bow, skills and headshots.


All the TES allows for some insanely overpowered characters, sometimes even without the player going for it. I remember my Oblivion character with 105% damage reflection and 80% spell absorb/resist, that made for some real challenges... And Morrowind was ridiculous with the Enchant mechanics; wear all clothes, rings, armor and gear with strength mod of 1-47 (equip till you hit 46) and then add all damage effects to a single weapon = one hit practically every mob in the game in one big "swoosh".

Bethesda are ambitious and talented, no doubt, otherwise I would never spend hundreds of hours on their games, but they really, really don't know how to properly balance a game. But that's why we game on the PC, let the modders take care of it!