VERY impressive stuff. though i dont see this being used in games anytime soon. rendering a WHOLE planet is just too big. it would be lots and lots of needless space that was just wont need and wont be filled with anything meaningful.

| bananaking21 said: VERY impressive stuff. though i dont see this being used in games anytime soon. rendering a WHOLE planet is just too big. it would be lots and lots of needless space that was just wont need and wont be filled with anything meaningful. |
thats the who premise of No Man's Sky. People go to a planet, and as they discover it, they essesntially create it.
| bananaking21 said: VERY impressive stuff. though i dont see this being used in games anytime soon. rendering a WHOLE planet is just too big. it would be lots and lots of needless space that was just wont need and wont be filled with anything meaningful. |
So FF14 1.0? ¬_¬
Anyway i agree, it's incredibly impressive. I wonder the size of the "planet" file o.O

Zekkyou said:
So FF14 1.0? ¬_¬ Anyway i agree, it's incredibly impressive. I wonder the size of the "planet" file o.O |
exactly the same size of one of my nutts.

Planetside 2 looks a lot like this already.
This is the future for Wargames.
But technology is bad! 
This looks pretty cool but I do wonder how it can be applied to traditional game development, there is just no way anyone can make such a vast world and have it filled with anything meaningful, games like Fallout 3 and Skyrim are already spreading it thin as is.
It does have great potential though, and all middleware is welcome.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.
