SxyxS said:
Shinobi-san said:
SxyxS said:
LurkerJ said: The game sold 3.4m in its first 3 weeks. 600k in the following 6 months? Something is off. |
Exactly what i thought and why i was shocked when i read about the mestone being just 4 mio small.
This game has sold constantly 30-50k since until now the sales dropped.
40weeks x 40k =1.6 mio.
+ it was heavy bundled.
This should be closer to 6 mio than to 4 without digital sales.
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6 million? In just over a year? For new IP?
Uncharted doesnt even do that...
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If you sell 3.4 mio in the first three weaks it is almost impossible not to sell 50% of that(=1.7mio copies) in the following 40 weaks.
Especially when you can justify the hype and keep up momentum with more than 200 goty awards this game got+ heavy bundling.
3.4mio+50%=5.1+an average of 20% digital=6mio.
It doesn't matter wether an IP is new or not,as soon as it reaches a certain status the sales will follow almost always the same patter.
3.4 mio in the first three weeks and just 700.000 in the following 40weeks would mean a sub 20k average /week in the following 40 weeks.That's almost impossible.
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700k might be too low but that in NO WAY justifies 2.7mil. That is just a random guess on your part with no data to back it up. Vgchartz has data to back it's numbers even if the sample is small.
Also why cant the game just have weak legs? Its not a genre that appeals to a broad number of people. The fact that it has 4 million already plus its digital sales is testimont to the awards and critical acclaim.
As for bundling...i wouldnt say it was heavy bundled. Forza 3 was heavy bundled.Again this isnt something we can actually quantify so arguing over this point is pointless.
There are multiple explanations for the decreased rate of sales since the launch of the game:
- Perhaps the game doesnt appeal to casual gamers, which tends to be the case with games that have high launch numbers and weak legs.
- Its a new IP! Doesnt matter how much awards the game will get a new IP with not much casual appeal will only ever attract so much attention.
- PS4/Xbox One reveal and launch. This has clearly had a major impact on current gen software and hardware sales.
- General decline of current generation sales and popularity
- Although the internet might suggest great word of mouth perhaps thats not the case away from the virtual world. Perhaps the more casual core gamer didnt enjoy the game as much. Now this doesnt mean it got bad word of mouth but maybe it just wasnt as great as what it has been on the net.
And finally it might just be a case where Vgchartz overtracked launch sales and undertracked weekly sales.
But i think both ND and Sony will be over the moon with the sales, critical acclaim and popularity that TLOU has received since its launch. I mean they have another successful IP. That is priceless.
4 million with being on the market for only a year plus a new IP...i think Sony are happy. If TLOU already sold 6 million plus another 1 million from digital that would probably make it Sony's biggest and fastest selling IP on current gen and they would be shouting it from the rooftops. This is what you are suggesting and not only is it extreme and way over the top but theres just no data to back it up.
Edit: Game has only been out for 7 months? Well that just makes your claim even more crazy -_-