QuintonMcLeod said:
Incubi said: "MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAME KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL." Really? Everything sounded plausible until i read this. I'd guess the author included the 2GB DDR3 RAM in order to make it sound like it was backwards compatible with WIIU. |
No. He included it because he's an idiot.
Notice how it's on die. If it were to be backward compatible with the Wii U, it would still need the 32 MB of eDRAM. If the supposed L4 cache was bigger, then maybe that could replace the need of having eDRAM, but the L4 cache is super tiny. On die DDR is super inefficient because the bandwidth for DDR3 is still very very slow. The DDR4's timing could be programmable, which would be more than enough, so there's really absolutely NO reason to include DDR3 whatsoever.
DDR4 is also far too slow for the GPU that's listed in these fake specs.
Also, why have codenames for uncustomized memory? Like, they didn't even attempt to make these specs believable at the slightest.
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Yes, the DDR4/DDR3 crap also completely exposes the author as someone with limited technical understanding. DDR4(a little faster than DDR3, lower latency, lower power consumption) is nice and all but the system would be severely bottlenecked by not having eDRAM at all.
I've also learned how this story came to be and where it originated from. The story originated from gamingrealm.com (Shokio's enthusiast site), a small website dedicated to Nintendo content, and run by a a couple of Nintendo fans. Some random guy posted the specs on gamingrealms facebook fanpage, and Shokio prolly went nuts with it in an effort to generate traffic to his site, and his youtube channel.
So yeah, complete bullshit and prolly fabricated in order to generate traffic.