By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Prediction:The future is handheld gaming, consoles will die this gen.

Tagged games:

TheFallen said:
-A lot of countries still have data caps on usage. Streaming these games will be as bad as streaming HD video and use a lot of bandwith.

-A large number of people like to own their games and have physical copies.

-Server go down or shut down your screwed.

-Technology for the games is not quite there for mainstream adoption and latency is still an issue.


A lot of countries also have ISPs that allow free data from particular sites. I'd be betting without a doubt that these would be severely pushed by companies to become a member of these..

I think Steam has proven that many will backpedal on their principles for the right price. I think steam/cloud gaming has the potential to screw the consumer badly from corporate interests, so watch it get heavily pushed/discounted until it becomes the mainstream format (could be a couple of years or a couple of decades, but I'm talking in ultimate terms)

I think that server farms/mass redundancy the way places like Google do would ensure downtime is kept to an absolute minimum. Shutting down services is when it will get fun in the courts (see: What the consumer owns vs what the consumer rents as service).

The technology is already here, the problem is its rollout. Until last September, my country was rolling out Fibre to the Home technology. That's on the backburner at the moment, but both corporate and consumer demand will force them to complete it properly.



Around the Network

pfff my bed is nintendo's next console will be a hybrid of home/portable console....



 

fordy said:
TheFallen said:
-A lot of countries still have data caps on usage. Streaming these games will be as bad as streaming HD video and use a lot of bandwith.

-A large number of people like to own their games and have physical copies.

-Server go down or shut down your screwed.

-Technology for the games is not quite there for mainstream adoption and latency is still an issue.


A lot of countries also have ISPs that allow free data from particular sites. I'd be betting without a doubt that these would be severely pushed by companies to become a member of these..

I think Steam has proven that many will backpedal on their principles for the right price. I think steam/cloud gaming has the potential to screw the consumer badly from corporate interests, so watch it get heavily pushed/discounted until it becomes the mainstream format (could be a couple of years or a couple of decades, but I'm talking in ultimate terms)

I think that server farms/mass redundancy the way places like Google do would ensure downtime is kept to an absolute minimum. Shutting down services is when it will get fun in the courts (see: What the consumer owns vs what the consumer rents as service).

The technology is already here, the problem is its rollout. Until last September, my country was rolling out Fibre to the Home technology. That's on the backburner at the moment, but both corporate and consumer demand will force them to complete it properly.

Steam is not cloud gaming................................



FlamingWeazel said:
fordy said:
TheFallen said:
-A lot of countries still have data caps on usage. Streaming these games will be as bad as streaming HD video and use a lot of bandwith.

-A large number of people like to own their games and have physical copies.

-Server go down or shut down your screwed.

-Technology for the games is not quite there for mainstream adoption and latency is still an issue.


A lot of countries also have ISPs that allow free data from particular sites. I'd be betting without a doubt that these would be severely pushed by companies to become a member of these..

I think Steam has proven that many will backpedal on their principles for the right price. I think steam/cloud gaming has the potential to screw the consumer badly from corporate interests, so watch it get heavily pushed/discounted until it becomes the mainstream format (could be a couple of years or a couple of decades, but I'm talking in ultimate terms)

I think that server farms/mass redundancy the way places like Google do would ensure downtime is kept to an absolute minimum. Shutting down services is when it will get fun in the courts (see: What the consumer owns vs what the consumer rents as service).

The technology is already here, the problem is its rollout. Until last September, my country was rolling out Fibre to the Home technology. That's on the backburner at the moment, but both corporate and consumer demand will force them to complete it properly.

Steam is not cloud gaming................................

Steam is a service situated between physical copies and coud based computing. In other words, it's a progression towards cloud gaming.

It's just an example of consumers losing some rights in the name of heavy discounts.



They will probably replace cable boxes as well, when all cable channels are available via stream.



Around the Network
Somini said:
Another Nintendo loyalist expecting great things for Nintendo and doom for everyone else! Pfff moving on...

This is what you call generalizing at its finest!

Also OP is basically talking about phones, and says "systems like the 3DS". Looks like someone didn't read the OP and just looked at the OP's avatar.



Nintendo and PC gamer

Is it the future? Yes. Near future? No.



Jay520 said:
They will probably replace cable boxes as well, when all cable channels are available via stream.


This would most definitely almost eliminate what's deemed "illegal cable", plus I can see "on demand" being pushed massively by consumers. The amount of BitTorrent piracy for TV shows I'd say proves it.

Cable companies in Australia aren't pushing for this for 2 reasons:

1. We have one dominant provider here, a monopoly if you will, owned by Rupert Murdoch's News Corporation. Moving the country over to streaming media would open the doors to competition, as well as allow sports venues to host their own channels and streaming services. This is why Murdoch heavily pushed for the Abbott opposition to become government, in order to sabotage the greatest threat to Murdoch's monopoly here: the National Broadband Network.

2. Since it's a monopoly, Murdoch's company (Foxtel) forces channels on to consumers that they don't want (for instance, if you want the Comedy Channel, you need to buy about 20 other channels in the same package, the majority being absolute garbage). On-demand streaming will render 95% of these bullshit channels as financially unsustainable...

It's funny how corporate interests change if there's a monopoly involved. Usually it involves supression of new technologies.



ninetailschris said:

Would you buy a console for third party games if you could play them all on your handheld? The future of cloud gaming will let us play games on high-end systems on low-end phones or other handheld devices.

But iPhone and Handhelds doesn't have buttons/controls.

IOS 7 let's us use controllers today with no problems and systems like 3ds could simply add second stick.The controllers cost like 20 dollars.

But I want to play on my tv or moniter.

You can buy a hdmi cord for many iPhones and iPads today. 

 

 

Why would I want to have a seperate system to do one thing when I could a system do everything? Cloud gaming could actual make iPhones more powerful than consoles.I feel like consoles are horses of the mailman history. It's outdated and a practice that needs to die for we can truly evolve. Do you disagree?

 

Well, two scenarios:

- Without cloud gaming: mobile phones and handhelds will never reach consoles. A mobile SoC have to deal with a TDP of 12 W on tablets and less than that in smaller devices. A console can consume 200 W without much problem while a PC could even consume 1000 W or more. You can't do the same with much less power unless you use a much more advanced technology, so mobile SoCs are always some years behind in power. Nvidia is still trying to beat PS360 with their SoCs, they won't come close to PS4/One power in less than 7 or 8 years (and by then, PS5/Xbox whatever will be the hot new thing). 

Obs.: Before anyone says that Tegra K1 beats PS360, I'm still a bit sceptical. Nvidia promissed a lot of things on Tegra 3 (I have one) and underdelivered. They promissed PS360 quality on Tegra 4 and underdelivered. I actually believe Tegra K1 could be their last SoC.

 

- With cloud gaming: you won't need a mobile at all. Why you will need your phone for that? Your TV can to the job with just a paired joystick. I'm betting that we will see at least one more generation of dedicated consoles after PS4/One, then maybe we will go to cloud gaming. Anyway, looking at how things are now, we will have the same companies that manufactured consoles serving cloud gaming (MS already has cloud services, Sony have PS Now and Nintendo have some good 7 years to move or become obsolete).

 

If cloud becomes a reality, it won't kill consoles. It will kill all computing devices as we know them and replace by thin client versions. PS5 could be a cheap and weak device of the size of Vita TV paired with DS5 using a low power comsumption SoC and playing cloud games.



We said the same things back in 2011.