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Forums - Sony - Sony Explains why PSV has come up short

Aielyn said:
chase123 said:
Digital sales,ps+ free games etc could also be the reason for those low physical/retail sales though.

As he said in the interview:

"Compared to PS3, Vita has had a higher percentage of games bought digitally since it was first launched.More Vita games are still consumed through physical game cards than they are through digital, but things are increasingly moving the other way."

Since all of the current-gen systems have the ability to download most retail games, I don't really see your point. Even if Vita had a somewhat higher percentage as compared to the other systems, it wouldn't really change the fact that the other systems have more big-selling games in a shorter time, or the fact that the 3DS has three games that have sold more copies than there are Vitas.

Keep in mind, this isn't intended as a slight against the Vita - I'm not asserting that the Vita has only bad games (I'm quite sure that it has some great games). All I'm pointing out is that it's the game situation that is holding Vita back - that there's no game out there convincing people that they need a Vita, when the PS4 exists with most of the same franchises but in higher fidelity. It's something Sony needs to rectify - it needs to bring something to the Vita that you just can't do anywhere else (including on the PS4).

You do understand that your argument falls flat since 3DS and Wii U share the same franchises as well? And again Wii U has them in "higher fidelity" and it's still lagging in sales.

3DS and Vita were simply marketed to different audiences. 3DS targeted younger gamers, while Vita was aimed at more mature ones. Since majority of "mature people" nowadays own either a smartphone or a tablet, they simply don't see value in owning a dedicated gaming system, nor do they need one more device to carry around that doesn't fit into their pocket. Since tablets and smartphones run emulators, offer huge selection of cheap but great indie titles and also have some dedicated software from major publishers, people see even less value in handheld consoles.

Once again, the games are not the issue. Those that think that a GTA would magically sell millions of Vita's are delusional. People that want to play GTA on the go can get San Andreas for few bucks on a tablet. I'm not saying that more games wouldn't help, i'm just saying that it wouldn't change Vita's position by much. 

It's kinda funny that some people still point out that Vita's price is too high or memory is too expensive... In Europe Tearaway bundle in 200€, the console comes with Tearaway, LBP Vita and 16GB memory card. And 16GB memory card is quite enough for majority of users...

 



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The people I see playing Candy Crash and other Facebook/Mobile games were never in the dedicated handheld gaming market in the first place. So, their playing mobile games has not cost Sony or Nintendo a potential sale in that regard.



Nem said:
ninetailschris said:
I wonder how I feel as a vita owner if I read they basically they gave up it. Can see that's what he almost flat out saying.


I saw a couple of comments like yours and i completely disagree.

They have not said anything about the future of the Vita. He only explained why it has been slow on sales so far. He also said they have to increase the value proposition of the system to convince consumers to get them.

 

So... your comment doesnt really make any sense. Besides he is just a UK PR. I dont think he would represent the whole of SCEE. And i believe that is why he didnt give specifics on Sony's future plans. We know that remote play and indie games are measures they are using to increase the value of the Vita. But the one everyone wants to know are exclusives.

We also know SCEE still has big plans for the Vita, so meh... i can only imagine that type of comment comes from the lack of information on the situation.


All I was saying every time I hear them talk about vita nowadays it seems it's very defeatist attuide. Most of Sony developers don't want to touch the system. I can't help but feel like they released the system just because they had psp and felt a successor was the natural reaction. Look at SoA they don't even knowledge the system or promote it. Unless of course for a controller for ps4. There release of games for the system being every 3-4 months is almost like there doing it just to not anger the current fanbase. I don't see how anyone could argued that they really supported the system in America/Europe this year.



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max

Software, software, software.

It's not the tablet/smartphone market (it's expanding, not taking over), it's the fact that Sony created a super high end device with very little developer support or market enthusiasm. Its launch was comparable to PS3, except they never ended up fixing any of their mistakes. The memory sticks are still proprietary and extremely expensive, and they never put much stock into exclusive games for the platform. Don't want to buy a Vita? That's fine, it's also on PS3.



Tom3k said:
You do understand that your argument falls flat since 3DS and Wii U share the same franchises as well? And again Wii U has them in "higher fidelity" and it's still lagging in sales.

3DS and Vita were simply marketed to different audiences. 3DS targeted younger gamers, while Vita was aimed at more mature ones.

I'm going to stop you right there. First of all, I already addressed the 3DS vs Wii U issue in my first post - I suggest you go and read it. A shorthand version is that 3DS has games leveraging its features properly, and thus doesn't have to fear the Wii U, while the Wii U doesn't yet have that definitive game, and thus hasn't taken off yet - but there are games that have offered hints of what is to come.

Meanwhile, please don't invoke the absurd "Nintendo is for kiddies" argument. It's old, it's tired, and it was false the first time it was used, and hasn't become true since.

Also, I find it hilarious that you assert that my argument falls flat, then use the exact same argument with the reverse conclusion. Apparently, GTA isn't selling the Vita because people can get a comparable game on a tablet... and therefore games AREN'T the issue? Somehow, the fact that GTA won't sell the Vita invalidates my point that only games that show why you need a Vita and not a mobile/3DS will sell the Vita? Really? Think it through.

Or are you asserting that the Vita is doomed? That's the only other way to take your post - that you think that GTA won't sell the Vita, and neither will any other game, since the people who would have bought a Vita will be happy with their smartphone, and thus Vita has no market? Because personally, I don't adhere to that viewpoint.



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Aielyn said:
Tom3k said:
You do understand that your argument falls flat since 3DS and Wii U share the same franchises as well? And again Wii U has them in "higher fidelity" and it's still lagging in sales.

3DS and Vita were simply marketed to different audiences. 3DS targeted younger gamers, while Vita was aimed at more mature ones.

I'm going to stop you right there. First of all, I already addressed the 3DS vs Wii U issue in my first post - I suggest you go and read it. A shorthand version is that 3DS has games leveraging its features properly, and thus doesn't have to fear the Wii U, while the Wii U doesn't yet have that definitive game, and thus hasn't taken off yet - but there are games that have offered hints of what is to come.

Meanwhile, please don't invoke the absurd "Nintendo is for kiddies" argument. It's old, it's tired, and it was false the first time it was used, and hasn't become true since.

Also, I find it hilarious that you assert that my argument falls flat, then use the exact same argument with the reverse conclusion. Apparently, GTA isn't selling the Vita because people can get a comparable game on a tablet... and therefore games AREN'T the issue? Somehow, the fact that GTA won't sell the Vita invalidates my point that only games that show why you need a Vita and not a mobile/3DS will sell the Vita? Really? Think it through.

Or are you asserting that the Vita is doomed? That's the only other way to take your post - that you think that GTA won't sell the Vita, and neither will any other game, since the people who would have bought a Vita will be happy with their smartphone, and thus Vita has no market? Because personally, I don't adhere to that viewpoint.

I agree that Nintedo 3DS is targated more towards young gamers due to the fact that games it has mostly related to Platformers/RPG and I don't see a single game with matured content with Action/Adventure/Horror other genres  which is attractive and doing system seller thing for 3DS. Its selling great only because of Nintendo IP's and parents prefer to provide 3DS to their childresn due to the nature of the games, IP's and Price it has which is quite differnt with the Vita(its more matured and has games with quality consoles has so people are not finding attractive towards on the go console games) in every way.  Vita is being compared to consoles in graphics and depth with PS3/PS4 because its been markated as on the console games but 3DS is differnt in graphics/games from Wii U.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

biglittlesps said:
I agree that Nintedo 3DS is targated more towards young gamers due to the fact that games it has mostly related to Platformers and I don't see a single game with matured content which is attractive and system seller. Its selling great only because of Nintendo IP's and parents prefer to provide 3DS to their childresn due to the nature of the games, IP's and Price it has which is quite differnt with the Vita(its more matured and has games with quality consoles has so people are not finding attractive towards on the go console games) in every way.  Vita is being compared to consoles in graphics and depth with PS3/PS4 because its been markated as on the console games but 3DS is differnt in graphics/games from Wii U. 

Monster Hunter?

Your argument is invalid.



Aielyn said:
biglittlesps said:
I agree that Nintedo 3DS is targated more towards young gamers due to the fact that games it has mostly related to Platformers and I don't see a single game with matured content which is attractive and system seller. Its selling great only because of Nintendo IP's and parents prefer to provide 3DS to their childresn due to the nature of the games, IP's and Price it has which is quite differnt with the Vita(its more matured and has games with quality consoles has so people are not finding attractive towards on the go console games) in every way.  Vita is being compared to consoles in graphics and depth with PS3/PS4 because its been markated as on the console games but 3DS is differnt in graphics/games from Wii U. 

Monster Hunter?

Your argument is invalid.

Its an already popular game made for Portable PSP and Nintendo took advantage of that IP by making exclusive to sell the systems but its not an new IP with matured content being made for 3DS to sell and only one game is not enough. Show me a new IP with matured content made for 3DS and its selling well like a must own game.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

biglittlesps said:
Its an already popular game made for Portable PSP and Nintendo took advantage of that IP by making exclusive to sell the systems but its not an new IP with matured content being made for 3DS to sell and only one game is not enough. Show me a new IP with matured content made for 3DS and its selling well like a must own game.

Oh? What's an example of a new IP with "matured" content made for PSV and selling well like a must own game?

I look through the VGChartz list, and the first one that I spotted was Soul Sacrifice. Everything above that was a pre-existing IP. That game sold 0.4 million... not exactly "selling well" or "must own".

Meanwhile, in addition to Monster Hunter, you also have Resident Evil, which has yet to appear on the Vita but there's already two games from the franchise on the 3DS.

The fact of the matter is, Monster Hunter 4 has sold more than 3 million copies, almost three times as many copies as the best-selling Vita game, and about 12 times as many copies as the best-selling mature Vita game that's a new IP. It seems to me that you're trying to move the goalposts, on the basis of the fact that I've shown your argument to be invalid.



Quite simply, they said the market for the PS Vita is the PS console market. But why would they buy a experience they allready own when they could get something different?



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.