Nem said:
And serirously, im not talking absolutes but near absolutes. Bosses werent that different. You just had to change to a healing paradigm to heal the damage. Woot look at the total of 2 strategies. Heavy stuff! Look guys, its best to agree to disagree. You think the game isnt terrible, but i had a terrible time with it (and i wasnt the only one) and i was really really trying to like it. Its just a dull game. Some people have higher tolerance to dullness and grinding than others have. I just assume you guys have a higher tolerance to it, so you can find some enjoyment in it. Thats all there is here. Saying im a hater is also a poor atempt at trying to overthrow my arguments. I dont hate it, i dislike bad games. Wich i think is common to everyone. |
Well you have to figure out and craft Paradigms. So you can use a one healer paradigm or a two healer paradigm or a 3 healer paradigm, and that choice is usually based off of which character in your party has the best healing ability/spells available. It's far more complex of a choice than you presume. And there is also quite a few instances (Eidolon battles) were you HAVE to use SENTINEL to defeat them.
You simply don't understand the gameplay involved, and parot what most reviewers were claiming back in the day. Polly want a cracker? I thought so.














