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Forums - Nintendo - Nintendo's Conflicting Hardware and Software Philosophies

Soundwave said:
A $50 price cut could only help Nintendo at this stage. Wait another 5 months and maybe you can absorb another $50 in reductions and there you go $199.99 price point.

They may start to be able to sell around GameCube numbers at least with that and Mario Kart.


199 would be the sweet spot. I wouldn't resist this console for that price.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

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bananaking21 said:
Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.


i honestly want to know what you think the reason for the low WiiU sales is then. 


I can answer that. Nintendo's problem is neither a hardware or software issue. It's a perception issue. That the biggest battle they have. Several at that. The worse perception being they make kiddy consoles and kiddy games, which is a joke. Personally, the pad is on point and the best idea they have had. Each and every game has made some use of its abilities. Just having inventory on the pad makes worth. And we have seen more uses.