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Forums - Microsoft Discussion - The Official Lost Odyssey Thread

@Dodece

I agree. Lost Odyssey's combat system is much improved and more difficult than Blue Dragon's. In fact, I think almost everything I've seen so far is an improvement over Blue Dragon. Lost Odyssey may have a few more graphical glitches, but overall, seems to be a much more adult oriented, mature JRPG.

I love it and I'm sickened by the scores it is receiving.

I also love the Dreams. And the art direction...everything.

One of my favorite 360 games yet for sure. A must buy if you own a 360.



PSN ID: Sorrow880

Gamertag: Sorrow80

Wii #: 8132 1076 3416 7450

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well it seems most of the folks over at ebgames and amazon consumer review are echoing similar sentiments to this site. I know that most folks here don't agree with using retail sites as an indicator, but the reviews are coming in slow which i think shows ppl are actually playing then posting their impressions rather than talking out of their....well u know.

Can we say...sleeper hit? In any case must buy for me ^_^



I have theory why the user reviews are so good... they played a retail version :)



Found the perfect negative review that sums up all the negative points of the game LOL. Is not terribly long and right on the first paragraph you get just about what the whole review is about. Enjoy

http://www.gamedaily.com/games/lost-odyssey/xbox-360/game-reviews/item/4566/1953/

This Odyssey should remain lost.
Posted by Robert Workman on Tuesday, February 12, 2008

Lost Odyssey is a role-playing game with high production values and some interesting ideas. Yet despite its beautiful visuals and epic scope, it fails to stand out amongst its competition, thanks to aged concepts that mar the experience.

Help! We're trapped in a stereotypical Japanese RPG!
Story-wise, the game follows the misadventures of Kaim, an invincible warrior that suffers from a severe case of amnesia that's taken away a thousand years of memories. He vows to recover them, especially since they'll help him take on a mysterious foe that returned from his past. It sounds like an intriguing start to a promising storyline, but the problem is that it never takes off. Too often, it borrows from other, better narratives in previous games and movies. With that said, you'll easily spot shades of Final Fantasy and The Lord of the Rings.

In addition, Lost Odyssey suffers from awkward pacing. The game takes an enormous amount of time to get started, as you'll spend a lot of time forming a battle party and then getting to work. From there, you'll move onto the second disc, into the thick of combat scenarios against elaborate enemies. However, this portion of the game stretches out beyond its means. You'll spend more time than necessary running up to an enemy to strike them. The effect is stirring at first, but it's not long before it grates on your nerves. You may even scream, "Just hit him already" at several points throughout the game.

This is a nagging issue, especially considering that the rest of the gameplay almost balances out. You have several attack and magic attributes between various members of your party. The magician system is neat, as you choose from four different types that have various effects on foes. However, the point system in comparison is pretty simple, mildly throwing off this balance. You can be the most powerful mage on the planet, but you'll lose a fight rather quickly if you don't have the right points in the right spots. When your party breaks apart, it gets even worse. You take more damage than expected -- and lose almost every time as a result. The defensive wall techniques are good, but it can't stop these flaws from seeping in.

At times, Lost Odyssey is a visual tour-de-force, thanks to Unreal Engine 3 and strong character designs and animations. The "dreams" look good, a modest reward for all the game's combat problems. However, the game occasionally shows a lack of polish, with slowdown and small glitches that pop up every now and then. In addition, you'll put up with long load times. Just when you think a level's ready to go, you'll see another loading screen and wait even longer.

Audio isn't perfect either. Nobuo Uematsu's music score is excellent, although there are fewer selections here than we're used to in his previous soundtracks. Nevertheless, they're worth hearing. The sound effects fulfill the RPG quota, delivering where they need to while not diversifying from other games in the genre. The dialogue is at times superb, and other times hokey. Some actors deliver their lines with grace and integrity; others sound like they'd be better off talking in Viva Pinata: Party Animals.

You won't really care about the character or story; the battle system is precise but marred by lag; and the point system lacks the sophisticated complication necessary to keep the fight going. It's not so much the memories that are lost here, but the point of why you're still playing after spending a few hours with it. Lost Odyssey isn't a complete failure; it's just a disappointment instead of a satisfying RPG.

Our Final Score is 6
Mediocre



this is why i NEVER EVER look at reviews for JRPGS

When you attack a game just because its a genre you dont like.....


seriously the only jrpgs that get decent scores are FF this is rediculas



Owner of all consoles cept DS.....Currently in love with prototype!

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sBingoo said:
this is why i NEVER EVER look at reviews for JRPGS

When you attack a game just because its a genre you dont like.....


seriously the only jrpgs that get decent scores are FF this is rediculas 


 FF is not the only JRPG series that gets decent scores. i.e. every game from Level 5, Star Ocean, Shin Megami Tensei, Odin Sphere, Disgaea



None of those games have gotten in the 90s
i should not have said decent, but have said "great" scores.




Owner of all consoles cept DS.....Currently in love with prototype!

Riachu said:

sBingoo said:
this is why i NEVER EVER look at reviews for JRPGS

When you attack a game just because its a genre you dont like.....


seriously the only jrpgs that get decent scores are FF this is rediculas 


 FF is not the only JRPG series that gets decent scores. i.e. every game from Level 5, Star Ocean, Shin Megami Tensei, Odin Sphere, Disgaea


Not quite, sir.

Odin Sphere got a 82%

Disgaea 2 got a 85%

Star Ocean: Till The End of Time got a 81%

Tales of Legendia got a 73%

Tales of Symphonia got a 85%

Every SMT game, sans Persona 3 got under a 83%, with Devil Summoner getting a 74%

Rogue Galaxy got a 83%

 

Here are the main 2 issues I, and probably others have with the western reviews of JRPGs:

#1. They are nowhere inline with Famitsu reviews. Ever. Rouge Galaxy (83%) got a 10/9/9/8 from Famitsu. Yet a similarly rated game, that is an ARPG, Dark Chronicle, got the SAME score from Famitsu, but 88% from the West. Why? Because it's an RPG.

#2. They base NOT on story, NOT on sound, NOT on graphics but ONLY on gameplay. Go look at the scores of Eternal Sonata and Blue Dragon in the east vs. West. Blue Dragon was hailed as a fantastic game, and got more than 37/40 in Famitsu, but a 76% in the West. Eternal Sonata wound up with a very respectible (but less) 35/40. Yet recieved 79.5% (and initially was around a 83%). And for the record, Eternal Sonata is crap compared to Blue Dragon in terms of 90% of the game.

I am a huge RPG fan. East and West. I enjoy both equally, and the West praises innovation, but punishes polishing of a style. The East praises both innovation and polishing.



Back from the dead, I'm afraid.

mrstickball said:
Riachu said:

sBingoo said:
this is why i NEVER EVER look at reviews for JRPGS

When you attack a game just because its a genre you dont like.....


seriously the only jrpgs that get decent scores are FF this is rediculas


FF is not the only JRPG series that gets decent scores. i.e. every game from Level 5, Star Ocean, Shin Megami Tensei, Odin Sphere, Disgaea


Not quite, sir.

Odin Sphere got a 82%

Disgaea 2 got a 85%

Star Ocean: Till The End of Time got a 81%

Tales of Legendia got a 73%

Tales of Symphonia got a 85%

Every SMT game, sans Persona 3 got under a 83%, with Devil Summoner getting a 74%

Rogue Galaxy got a 83%

 

Here are the main 2 issues I, and probably others have with the western reviews of JRPGs:

#1. They are nowhere inline with Famitsu reviews. Ever. Rouge Galaxy (83%) got a 10/9/9/8 from Famitsu. Yet a similarly rated game, that is an ARPG, Dark Chronicle, got the SAME score from Famitsu, but 88% from the West. Why? Because it's an RPG.

#2. They base NOT on story, NOT on sound, NOT on graphics but ONLY on gameplay. Go look at the scores of Eternal Sonata and Blue Dragon in the east vs. West. Blue Dragon was hailed as a fantastic game, and got more than 37/40 in Famitsu, but a 76% in the West. Eternal Sonata wound up with a very respectible (but less) 35/40. Yet recieved 79.5% (and initially was around a 83%). And for the record, Eternal Sonata is crap compared to Blue Dragon in terms of 90% of the game.

I am a huge RPG fan. East and West. I enjoy both equally, and the West praises innovation, but punishes polishing of a style. The East praises both innovation and polishing.


 The Japanese tend to be more accustomed to JRPGs than West because Western gamers were weaned on shooters and action games while the Japanese are exposed to RPGs of the Japanese variety and even so, very few JRPG not named Final Fantasy, Kingdom Hearts, or Dragon Quest are ever million sellers(even in Japan).  Lost Odyssey will no doubt sell better overall than Blue Dragon and Eternal Sonata because it appeals more to Western gamers due to the realistic art direction and serious tone compared to BD and ES(Eternal Sonata) and even than I doubt that will ever become a million seller.  If any JRPG has a chance of hitting million seller status that happens to be a new IP, it will be The Last Remnant and/or White Knight Chronicles.



Not in america, unless the ps3 sales increase will either of those reach a million



Owner of all consoles cept DS.....Currently in love with prototype!