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Forums - Sony - inFamous Second Son's Particle Effects Compile Directly On PS4's GPU, Does Not Involve CPU At All

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One of the advantages of PS4... it can run code Directly on GPU to free the CPU... so when Devs started to use it... ohhhh wait inFAMOUS will use.

“All these amazing particles and effects that the hero can do and that is a whole new sub system.”

“Physics simulation, collision detection, ray casting for audio, decompression and the like. And these operations are fine grained meaning that there will be many small world simulation tasks running on the GPU simultaneously alongside rendering of the game scenes. So the concept is that as game developers learn to use these techniques later on in the console life cycle, we will see richer and even more interactive worlds,” Mark Cerny said at the time.

“Some of it has been straight forward improvements across the board in terms of the way that lighting and specularity works on surfaces, but there is other areas like particle effects and this is really a big part of Second Son, all these amazing particles and effects that the hero can do and that is a whole new sub system. We wrote that [code] from the ground up to be targeted at the PlayStation 4 hardware and the whole system takes the work that our effects artists do and compiles it to actually run directly on the graphics chip so it does not even run on the main computer [cpu]. It runs entirely on the graphics system. It lets us have incredible scale, huge number of particles, spectacular effects that we could not have done in any other way," he said in an interview with GamerHub.

Read more at http://gamingbolt.com/infamous-second-sons-particle-effects-compile-directly-on-ps4s-gpu-does-not-involve-cpu-at-all#8UG8lAXxvLwHaeY4.99



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I really want to see what 3rd gen games will look like on the PS4 when the console is squeezed dry.



So it is happening...PS4 preorder.

Greatness Awaits!

I hope this is gonna be the gen of breathtaking TPP games on PS4



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

I can't wait to play this game and not notice or care about the particle effects at all.

Have to play inFamous 2 first though.



isn't that kind of expected that this sort of thing be done via the gpu anyway?

can't wait for the game if is at least as good as the first it will be great.



 

 

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Since current GPUs actually have the power to do that kind of stuff and PS4's CPU is quite a bad performer, that's what should happen. GPGPU is the future, no denying, good to see developers actually using those features.



Dat GPGPU!