| curl-6 said: Xenoblade's greatness puts X in a difficult position; the bar's been set so high that X will have its work cut out for it. |
Analogy: There is a Pro World Tour Clycling Team with a small latinamerican cyclist, a really good climber. That team has its leader, one of the most consistent cyclists in the last decades doing podium in the 3 GREATESTS TOURS of the World. The leader goes 2nd on the overall clasification up to the 13 stage of the Greatest Tour of all Times, The Tour De Frace, when he losses his position to a 15th more than 12 minutes behind the leader of the overall clasification (on clycling even 5 minutes mean losing any chances). Guess what, the little climber positioned himself in 8th place 8 minutes behind without looking more than the White Yersey, the Best Younger Rider because he is 23 years old only. During the last 7 stages of the most dificult cycling competition of all times, their team ride for him giving up every drop of sweat. The little cyclist respond to that by being the leader the Team needed, breaking the overall clasification leaders legs in the last 3 stages in high mountain finish, winning the 20th stage, taking 4 minutes from the leader, winning the Polka-Dot Yersey (Best Climber), the White Yersey and positioning himself 2nd 4 minutes behind the leader. Everything in his first Tour de France, 2 years after becoming pro ciclist.
How do you think that little guy is going to prepare for the next time knowing that he has the legs, knowing that he can beat the leader, knowing that he has a chance.
Monolith soft hit it good with Xenoblade Chronicles without knowing it, by releasing the game on NorthAmerica. Now that they know the audience is there, the Wii U capabilities are there, and that Nintendo is more confident about their job, what do you think is their attitude about the game? they are ggonna release all their imagination and expand their ideas created with Xenoblade.
Of course, reality is different from theories. But it is there.








