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Forums - Microsoft - French Ryse preview says they've beaten half the chapters in about 90 minutes

How do they know they've gotten though half the game without having beatin it first? o_O



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Imaginedvl said:
attaboy said:
I refuse to believe the French can beat anything.

It is usually what people believe when they are totally ignorant about the French history (and battles, all of them not the very "few" selected ones that conveniently fit with your assumption); don't worry a lot of others people are ignorant too, so it is not that bad :)

OP: That's a shame if it is true; still a day 1 game for me...


Not to mention the whole American revolution thing.



It's starting to sound like Xbone is getting it's version of Heavenly Sword.



DerNebel, can you fix the link please... I want to access the site.

Edit - Nevermind... I found it on GAF: http://www.jeuxvideo.fr/jeux/console-microsoft-xbox-one/previews-xbox-one-forza-motorsports-5-ryse-dead-rising-3-killer-instinct-article-600854-1.html

Full translation too.

http://www.neogaf.com/forum/showpost.php?p=89861306&postcount=293

Have we been naive enough to believe, in the space of an instant, that Ryse could become Xbox One's God of War? We'll tell you straight up, it won't be anything, besides the sexy veneer that Crytek's title hides itself under. Certainly, the spectacular panorama views are numerous (English cliff, Roman hills), filled with ultra-high polygon models and with decorations filled with details, all draped with beautiful textures dunked in a bath of next-gen shaders. But while we're talking about spectacular views, the extremely linear levels to the extreme don't offer any possibility of exploration (in terms of climbing or platforming segments like God of War) and instead strings together combat arenas (a street, a market, a beach, repeat). Combat finds itself the central -- even if we wouldn't say only -- mechanic of Ryse.

Let's talk about combat. Commanding of Roman General Marius Titus, who launches into a campaign against the barbarians after the murder of his family (in a totally ridiculous scene), the player will initially start out impressed by the scene that ends each combat scenario, which underlines the brutality of each strike in a classy slow-mo. You'll amuse yourself for a while with the limpid mechanics, alternating between sword attacks, parries, and dodges to stop or stall enemy attacks, as well as QTEs that are symbolized by the colours of the gamepad buttons, which need to be entered as fast as possible to multiply their benefits (you can choose between health, XP, slower power gauge, or bonus damage). A few tens of minutes later, the snoozing rhythm of the combat risks ruining the veneer: our session quickly turned into a repetitive and undifferentiated fight depending only on the type of enemy (small barbarian, big barbarian, end of level boss).

An hour and a half gave us enough time to beat almost half the chapters that make up the game, in other words we have little hope that our final verdict will sing a different song than this preview (at least without an end-game miracle or time spent in co-op). At this time, we can only tell you this: Don't buy an Xbox One for Ryse, because the chance that the game won't disappoint is low.

(Should I buy it) Day One ?
No
Why: Because this title has a strong risk of just being a tech demo, its visuals hiding poorly an vulgar retelling of ancient Rome and a game design centered on an extremely repetitive combat system. You probably won't want to buy this ever, let alone day one.

Next Knack.



Just wait for the reviews. Only a few more days after all.



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It would be pretty boring otherwise.



Imaginedvl said:
attaboy said:
I refuse to believe the French can beat anything.

It is usually what people believe when they are totally ignorant about the French history (and battles, all of them not the very "few" selected ones that conveniently fit with your assumption); don't worry a lot of others people are ignorant too, so it is not that bad :)

OP: That's a shame if it is true; still a day 1 game for me...

Well in recent wars they were totally beated and invaded...you must learn with a country with great war history, never being invaded =] Brazil... kiding...

Now 3h for the full game isn't as bad as it sounds if they have a great MP... they may follow CoD path... but for me don't like CoD and 3h is to little for me, unless it is a cheap game.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Wai did they really expect anything else than pure combat from a game where you control a roman general.... What next, they'll expect motorcycles in forza 5 and aliens in DR3... Maybe dinosaurs in zoo tycoon???

and 90 minutes ??? Yeah right... I haven't seen a single game that you can finish in 3 hours on regular setting... Maybe a few in speed play avoiding everything from the game.... Do the maths it would mean that game has barely 12 level so you get 9 new finish move a level???



endimion said:
Wai did they really expect anything else than pure combat from a game where you control a roman general.... What next, they'll expect motorcycles in forza 5 and aliens in DR3... Maybe dinosaurs in zoo tycoon???

and 90 minutes ??? Yeah right... I haven't seen a single game that you can finish in 3 hours on regular setting... Maybe a few in speed play avoiding everything from the game.... Do the maths it would mean that game has barely 12 level so you get 9 new finish move a level???

You seem to be really new to gaming then... a lot of SNES/GENESIS game were beatable in 15~25min in speedrun. Even GoW have a challenge to finish the game in less than 4 hours to get a trophie...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

endimion said:

and 90 minutes ??? Yeah right... I haven't seen a single game that you can finish in 3 hours on regular setting... 

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