The actual reason why you don't play the wii u is because of the games, right ?
Should Nintendo have a Trophy/ Achievement system? | |||
| Hell Yeah! | 116 | 27.36% | |
| Mabye | 19 | 4.48% | |
| Good to have, but I really don't care | 161 | 37.97% | |
| Nah | 123 | 29.01% | |
| Total: | 419 | ||
The actual reason why you don't play the wii u is because of the games, right ?
every time I got an achievement playing games on 360 I was always like "who gives a sh**"
so yeah I never really cared for it, just let me play the game and enjoy it
If Nintendo adds it then it will most likely attract the casual crowd as they love this stuff
| R.I.P Mr Iwata :'( | ||
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I love trophies, they help me to keep track of how much I dove into the game, like, what kind of side quests I missed and stuff like that, I just adore them
| WagnerPaiva said: I love trophies, they help me to keep track of how much I dove into the game, like, what kind of side quests I missed and stuff like that, I just adore them |
True. Sometimes I forget how much I played a specific game that I didn't complete for trophies unti I see how much I played it and sometimes I'll even buy the game again and keep it just to get the Platinum.
no need for me, I voted good to have but I dont care tbh...
Menx64
3DS code: 1289-8222-7215
NNid: Menx064

They annoy the hell out of me. Nothing more distracting than beating some epic boss and seeing some huge green bar pop up going "you beat so and so"
No shit, you think i'm stupid, I know I beat him.
Keep achievements completely online multiplayer, leave it out of single player stuff. I'm playing single player for the fun, experience, story, ect. not to get some digital penis to show off to my friends.
flagstaad said:
I have the backward problem, I stopped having fun with my games when I started to pay attention to the trophies. I usually take advantage of my games, I tried to get many things but I did it at my own page, and almost never play it more than once, but now when I start a PS3 game I just go directly to a trophy website and try to find the shortest route to get them all in the fastest possible way. So I realized I was not playing for the fun of it anymore, and it made me sad. Now that I have my Wii U, I am playing to have fun again, and when I try to reach the "100%" of a game is what I say is the 100%, which means getting all the weapons, secret worlds and finishing just once in the medium difficulty, not what the trophy system tells me what is the "full game" for them. |
This. I remember some years ago I was addicted to trophies, I bought Terminator Salvation for PS3 for the sole reason to up my trophy count and go up levels. I didn't play games for fun anymore, just for the artificial sense of accomplishment and logging of your achievements. I really don't like games to log my exact time of doing this or that, so I guess I have a silly problem with that.
Last year, until early this year I played 3DS games just to up my activity log, so I guess that was just some ocd period. When it kept going I didn't know if it was going to end anytime. Luckily for me, I didn't care anymore after a while. And this summer I formatted my 3DS just to get rid of these bad memories of gaming I had. That is luckily over, and I haven't checked my activity log after formatting, and if at some point in time I do, I can rest assured that it's wrong and haven't logged everything I do (heck it records the time you've spent in the activity log ffs).
I really think Nintendo should make it an option to log everything you do on your console, played time and number of times the game has been booted. It still frustrates me when I think about the logging behind the scenes, but I then realize I never care until the topic is brought up again. I haven't thought about the whole thing since before summer I think, many months ago. But topics like this bring the thought back again, and tomorrow I'll have forgotten it again. Or when this topic is over.
S.T.A.G.E. said:
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And this is plain wrong. Microsoft didn't forever change the amount of time games spend gaming with the achievements system, just for some gamers. Yes quite a few of gamers but your statement makes it sound like it was crucially important to all of us.
First, it motivates a few, but clearly not all. It just keeps a log of useless things you do in the game, just to make you feel that you need to do the rest too, even if you think it's a waste of your time. I don't like to see things like FIFA 11 18% completed in my list, makes me feel that I need to go back to it and do the rest, but in this case it's impossible since the servers for that are long gone. And they are needed to get the online achievements.
Secondly, platinum trophies does not really show how many games you have played and spent time with. Killzone 2 makes you do a lot of really difficult things like playing a lot online in a timeframe to get a certain online level in that week (not absolutely certain about the specifics of that trophy but you get the point), while in Terminator Salvation you just have to play through a short, boring campaign to get the same worth of one platinum trophy as Killzone.
The only time I still feel it was worth it was when I finally got 5 stars on expert, all songs, in DJ Hero, and got the platinum. That still makes me happy, I remember I got the 20th place in the world rankings on Rockit, the last song in the game. But gamers playing lots of games, and thinking all the time of the trophies or achievements, are having some kind of gaming problem. In the end, we should really just play games to have fun.
Yep.
The desire for these trophies/achievements feels completely foreign to me. Never understood the appeal, since they don't actually get you anything.
Isn't Microsoft only now tying it into substantive rewards?

Monster Hunter: pissing me off since 2010.