NOW can someone make a XCX spoiler free thread?
Rate Conegamer's Reign | |||
10 | 81 | 70.43% | |
9 | 4 | 3.48% | |
8 | 2 | 1.74% | |
7 | 3 | 2.61% | |
6 | 0 | 0% | |
5 | 1 | 0.87% | |
4 | 0 | 0% | |
3 | 0 | 0% | |
2 | 1 | 0.87% | |
1 | 8 | 6.96% | |
Total: | 100 |
I know this is old news, but can we just take a moment to appreciate the logo change of XCX? I mean...
It looks infinitely better now. And it actually fits the style/tone of the game and the console it's on. So glad they changed it.
Samus Aran said: |
I'm with goldnightmoon, this could well be the best looking Wii U game to date.
If you're wanting to see an unboxing for the special edition of Shin Megami Tensei: Devil Survivor 2: Record Breaker, look no further because Atlus has the video for you!
Not gonna lie, this is making me want to try out the Devil Survivor series.
Skullwaker said: I know this is old news, but can we just take a moment to appreciate the logo change of XCX? I mean... It looks infinitely better now. And it actually fits the style/tone of the game and the console it's on. So glad they changed it. |
Agreed. I really like the new logo... it's futuristic with a nice style to the words
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[3DS] Winter Playtimes [Wii U]
kljesta64 said: gamexplain mk8 tournament lonedolphn 7th https://www.youtube.com/watch?v=FY1fb4mFspw |
Heh, well I was 7th at that time, but since then many others have scored higher and I'm no longer in the Top 20 if you check it now. Hopefully this weekend I wont have to deal with Baby Park 4/16 times again!
Some interesting bits from the XCX Iwata Asks:
– Monolith Soft originally wanted to connect the Bionis and Mechonis into one field in Xenoblade Chronicles
– For Xenoblade Chronicles X, Monolith Soft originally talked about creating a whole planet for the game
– Takahashi: “In the end, we created a field that can be developed on a realistic scale by creating five continents around 400km”
– Creating an open-world setting was one of the game’s pillars
– You couldn’t go to a few places that you saw in Xenoblade Chronicles, so Monolith Soft wanted to fix this with X
– It’s possible to go to any location shown on the screen
– Takahashi proposed dividing the area into hexagon-shaped fields so that players would have a better idea about knowing where to go
– Takahashi wrote a lot of the game’s plot; Kojima never saw him write so much before
– Kojima and Takakashi didn’t want the game’s soundtrack to be stereotypical
– The team was forced to abandon a bunch of work after changing the main protagonist to an avatar
– Kojima: “(With a deep sigh) Yeah, we threw it all away.”
– According to Takahashi, X’s text “far surpasses that of the previous game”
– Reggie told Iwata that after the announcement of Zelda Wii U’s delay happened, an American game site held a poll about what games readers were excited for since Zelda Wii U isn’t coming out this year, and Xenoblade Chronicles X was number 1
You can read the rest here (there's quite a bit more and I don't want to flood the page): http://nintendoeverything.com/iwata-asks-xenoblade-chronicles-x-summary/
spemanig said: |
Kojima: "Come to think of it, Takahashi-san wrote a lot. I've worked with Takahashi-san for a long time, but this was the first time I've seen him write so much for a game's plot. It was as if he was writing a novel."
You still worried?
Clyde32 said:
You still worried? |
I still am, but now in a "be careful what you wish for" sort of way.