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Forums - Nintendo Discussion - NintenDomination - Sorry VGC, But Your Thread Is In Another Castle

 

Rate Conegamer's Reign

10 81 70.43%
 
9 4 3.48%
 
8 2 1.74%
 
7 3 2.61%
 
6 0 0%
 
5 1 0.87%
 
4 0 0%
 
3 0 0%
 
2 1 0.87%
 
1 8 6.96%
 
Total:100

NOW can someone make a XCX spoiler free thread?



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I know this is old news, but can we just take a moment to appreciate the logo change of XCX? I mean...

It looks infinitely better now. And it actually fits the style/tone of the game and the console it's on. So glad they changed it.



Official Tokyo Mirage Sessions #FE Thread

                                      

Samus Aran said:

I'm with goldnightmoon, this could well be the best looking Wii U game to date.



If you're wanting to see an unboxing for the special edition of Shin Megami Tensei: Devil Survivor 2: Record Breaker, look no further because Atlus has the video for you! 

Not gonna lie, this is making me want to try out the Devil Survivor series.



Official Tokyo Mirage Sessions #FE Thread

                                      

Skullwaker said:

I know this is old news, but can we just take a moment to appreciate the logo change of XCX? I mean...

It looks infinitely better now. And it actually fits the style/tone of the game and the console it's on. So glad they changed it.


Agreed. I really like the new logo... it's futuristic with a nice style to the words



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kljesta64 said:
gamexplain mk8 tournament

lonedolphn 7th

https://www.youtube.com/watch?v=FY1fb4mFspw


Heh, well I was 7th at that time, but since then many others have scored higher and I'm no longer in the Top 20 if you check it now. Hopefully this weekend I wont have to deal with Baby Park 4/16 times again!



Some interesting bits from the XCX Iwata Asks:
– Monolith Soft originally wanted to connect the Bionis and Mechonis into one field in Xenoblade Chronicles
– For Xenoblade Chronicles X, Monolith Soft originally talked about creating a whole planet for the game
– Takahashi: “In the end, we created a field that can be developed on a realistic scale by creating five continents around 400km”
– Creating an open-world setting was one of the game’s pillars
– You couldn’t go to a few places that you saw in Xenoblade Chronicles, so Monolith Soft wanted to fix this with X
– It’s possible to go to any location shown on the screen
– Takahashi proposed dividing the area into hexagon-shaped fields so that players would have a better idea about knowing where to go
– Takahashi wrote a lot of the game’s plot; Kojima never saw him write so much before
– Kojima and Takakashi didn’t want the game’s soundtrack to be stereotypical
– The team was forced to abandon a bunch of work after changing the main protagonist to an avatar
– Kojima: “(With a deep sigh) Yeah, we threw it all away.”
– According to Takahashi, X’s text “far surpasses that of the previous game”
– Reggie told Iwata that after the announcement of Zelda Wii U’s delay happened, an American game site held a poll about what games readers were excited for since Zelda Wii U isn’t coming out this year, and Xenoblade Chronicles X was number 1

You can read the rest here (there's quite a bit more and I don't want to flood the page): http://nintendoeverything.com/iwata-asks-xenoblade-chronicles-x-summary/



Official Tokyo Mirage Sessions #FE Thread

                                      

I think I'll read the Iwata asks before going to the summary.



spemanig said:


Kojima: "Come to think of it, Takahashi-san wrote a lot. I've worked with Takahashi-san for a long time, but this was the first time I've seen him write so much for a game's plot. It was as if he was writing a novel."

 

You still worried?



Clyde32 said:


Kojima: "Come to think of it, Takahashi-san wrote a lot. I've worked with Takahashi-san for a long time, but this was the first time I've seen him write so much for a game's plot. It was as if he was writing a novel."

You still worried?


I still am, but now in a "be careful what you wish for" sort of way.