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Forums - Sony - PlayStation 4 Controller Removes Pressure Sensitive Buttons

We've heard all about the new PlayStation 4 controller's added features, but it was recently revealed that at least one feature has been removed.

On the PlayStation 2 and 3, the DualShock and Sixaxis controllers had pressure sensitive buttons, essentially offering multiple functions for each face button. In a series of exclusive articles on VentureBeat where the new PlayStation 4 controller is being broken down piece by piece, Sony revealed that the pressure sensitive nature of the X, square, triangle, and circle buttons has been removed.

Sony's manager of product planning, Toshimasa Aoki, told VentureBeat, “With the DualShock 3, we were able to get analog data, which games didn’t really use. For DualShock 4, we deleted that, and now it’s all digital. The mechanism inside is a little different, and the data that games get is different.”

 


Our Take
It's our expectation that new features will be added to new controllers on new consoles, so it's surprising to see features get removed. That being said, it was a function that very few developers took advantage of. There are more, but I personally only recall two scenarios where it was used in games. In Metal Gear solid 2, you could spray a wider and and stronger stream of the freezing material by pressing the button harder. Silent Hill 2 also had a stronger attack for a stronger button press. Both of those games released in 2001. It's a feature that I doubt many will miss, or even knew existed for that matter.

 

http://www.gameinformer.com/b/news/archive/2013/10/23/playstation-4-controller-removes-pressure-sensitive-buttons.aspx







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I didn't even know DS3 had it. I wonder how they will emulate it on Gakai now.







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So time travel is possible after all?

Welcome visitor from the past who bears old news! This is the month of October in the year 2013!

We mean you no harm!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

It was used for MGS, not sure if any other games utilized it.

A cool feature, but I can see why they took it out.



pbroy said:

I didn't even know DS3 had it. I wonder how they will emulate it on Gakai now.

They won't. They probably will just have to take out the features.

Or maybe allow DS3 compatibility, which I don't know if it's possible.



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Not a big deal, or a deal at all.

Some of comments coming from those who aren't reading the actual articles are confusing it with the L3 and R3 button though.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

Hahaha what porcupine said.

Also making them digital shortens the delay from button to game. Of the top of my head I think Sony is saying something like 10ms which is much better than the DS3.

Also also Uncharted used this for the jet skis.



TheKoreanGuy said:
pbroy said:

I didn't even know DS3 had it. I wonder how they will emulate it on Gakai now.

They won't. They probably will just have to take out the features.

Or maybe allow DS3 compatibility, which I don't know if it's possible.


Why? No Ps3 ultilized the feature. You can use the DS4.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

TheKoreanGuy said:
It was used for MGS, not sure if any other games utilized it.

A cool feature, but I can see why they took it out.


Do you know if they made it functional on the Metal Gear Solid Collection? Makes me want to try it out myself







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ps3-sales! said:
TheKoreanGuy said:
pbroy said:

I didn't even know DS3 had it. I wonder how they will emulate it on Gakai now.

They won't. They probably will just have to take out the features.

Or maybe allow DS3 compatibility, which I don't know if it's possible.


Why? No Ps3 ultilized the feature. You can use the DS4.

MGS HD collection came to mind lol

Yeah I know, very few games used it. I'm just saying if they want better emulation, say with Gaikai, then allowing DS3 compatibility would eliminate any need to go back to those few games and patch those features out.