| Ashadian said: That's the thing tho it wasn't running on X1 at E3. It was running on PC like most of the stuff at E3. If you read the article you will see it mentioned. It's MS job to give the drivers and development libraries to Crytek. If they were behind then its their job to give them assistance. The developer quiet clearly states that they and MS are trying to solve the pipelines puzzle. I think MS needed it to be shown more than Crytek. Crytek could have easily shown a trailer! I highly doubt anyone doubts Cryteks pedigree when it comes to graphics! It's MS job to provide the development tools/libraries and drivers. Especially upto date ones! |
Why do you always bring this up as a negative? The MS games were running on dev kits at E3. A dev kit is hardware equivalent to the console. aka a PC. Guess what PS4 games were running on? Dev kits. aka, PC's designed to spec with the PS4. The part of the article you mention, it points to a link which harps on the same thing lots of other goobers went full retard over: Lococycle. The link in the article even goes on to say other sources pointed out only Lococycle was running native on a PC. I do hope this helped and can prevent you from spreading any more FUD on this subject.
On to the topic at hand, I pretty much stopped reading the article when they took a Crytek quote about not having the combat ready for E3 and twisted it into Ryse being a game that focuses on visuals instead of gameplay. Sounds like an article the OP would write. Hell, the article title itself is hilarious. You mean to tell me there had to be code rewritten to get an Xbox 360 game running on Xbox One? Wow, mind blown LOL.









