| kitler53 said: great review aldro. thanks for posting because i've been afraid to read other reviews for fear of spoilers. this was the perfect spoiler free review i was wanting. |
You're very welcome, glad I could help ^^








| kitler53 said: great review aldro. thanks for posting because i've been afraid to read other reviews for fear of spoilers. this was the perfect spoiler free review i was wanting. |
You're very welcome, glad I could help ^^








| kupomogli said: Since I've learned that anything less than 8/10 isn't worth playing, thank journalists for that, and you gave this game a 7/10, I'm not going to get it. I'm going to buy Call of Duty Ghosts day one as long as it gets 8/10 or higher. |
Good one xD








I'm enjoying it, but I'm not a fan of the time switching or how you say it (I prefer chronological).
I also have the feeling they wanted to do too much and put it all in 1 game, but it doesn't really do the game justice.
haven't finished it yet, but I'm close. From what I've seen now, I think it's still worth the purchase. Maybe not at 70€ price-tag. But certainly at a 50/40€ pricetag.
Good review, but I'm not sure we heard the same game. I thought the audio in the game was very well done. Quite a few times, it sounded like scenes in the game were happening all around me, really adding to the immersion. Do you have a surround sound system?
Overall, I give the game an 8/10. It's a great experience tripped up by some frustrating moments and "where are they going with this" plot points. The character models are better than anything I've seen even in PC games, and the story was very compelling for the most part.
I am the Playstation Avenger.
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adriane23 said: |
No and I hear the other games perfectly fine. The sound itself was good in terms of effects, voice acting and so on but the music was too damn low at some scenes where I was getting teary. Had it instead like.. been more vivid, I would've probably teared up xD It's clearly a design choice. Go replay the intro of TLOU and just hear that guitar popp at the.. right time. And aside from the main menu theme from the DEMO: I cant say I recall any soundtracks in particular which is bizarre since I really thought the OST was gonna be strong (it probably is but nothing really stuck!)








Aldro said:
No and I hear the other games perfectly fine. The sound itself was good in terms of effects, voice acting and so on but the music was too damn low at some scenes where I was getting teary. Had it instead like.. been more vivid, I would've probably teared up xD It's clearly a design choice. Go replay the intro of TLOU and just hear that guitar popp at the.. right time. And aside from the main menu theme from the DEMO: I cant say I recall any soundtracks in particular which is bizarre since I really thought the OST was gonna be strong (it probably is but nothing really stuck!) |
Just because you hear other games fine doesn't mean you'll hear this game the same. It depends on how the mix everything and what setup they make the game for. That's why there are usually multiple sound settings for games. Take GT5 for example. A lot of people said they didn't like the sound of the engines, but that game was intended for high end surround sound systems. Change the sound setting from living room, to small theater, and then to Large theater and you'll know what I'm talking about. I keep it in small theater mode because if I change it to Large Theater, the music level drops to a point where I would have to raise the volume too high to hear it because my subwoofer would get the police called on me if I was in any kind of car with a V8 or above.
in this game's case, the music plays through my front left and right speakers with all the voice acting coming through the center speaker, so the music has dedicated pathways. If you don't have a system to support that pathway, the developers have to pick what gets drowned out when all the sound goes to just two speakers.
I am the Playstation Avenger.
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give the nod to tlou u3? u forgot gow ascension (best looking game on consoles before beyond)
Sometimes beyond looks too good , like something id expect from next gen games
adriane23 said:
Just because you hear other games fine doesn't mean you'll hear this game the same. It depends on how the mix everything and what setup they make the game for. That's why there are usually multiple sound settings for games. Take GT5 for example. A lot of people said they didn't like the sound of the engines, but that game was intended for high end surround sound systems. Change the sound setting from living room, to small theater, and then to Large theater and you'll know what I'm talking about. I keep it in small theater mode because if I change it to Large Theater, the music level drops to a point where I would have to raise the volume too high to hear it because my subwoofer would get the police called on me if I was in any kind of car with a V8 or above. in this game's case, the music plays through my front left and right speakers with all the voice acting coming through the center speaker, so the music has dedicated pathways. If you don't have a system to support that pathway, the developers have to pick what gets drowned out when all the sound goes to just two speakers. |
And thats my complaint. You cannot change any of the sound in the menus. I looked everywhere!
GoW Ascension had a similar issue and setting it to headphones (oddly enough) and changing some stuff seemed to improve it even if slightly. But I couldn't even find a way to up the music or change the sound setting IN the actual game options for Beyond.







