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Forums - Gaming - 12 Seconds of Mighty No. 9: Unreal Engine Initial Evaluation Test

JWeinCom said:
fatslob-:O said:
JWeinCom said:
eFKac said:
Not bad i guess. I could see myself getting it, if it comes to the Vita, although it probably didn't get to the stretch goal. Did the kickstarter got to the PS4/Xbone stretch?


Yeah it did.  It's something like 100K away from the 3DS/Vita goal.  It's going at a pretty nice pace, so it might get there.  Still 18 hours or so to go and at about 3.4 million

Will the 3DS even be capable of pulling off these shaders ?


Idk.  The 3DS version may be developed in a different engine.  The people from renegade Kid said they'd be willing to help with the port, so they might be translating it to the engine they've used for Mutant Mudds and such.  Don't know exactly how it's going down, but they seem to feel confident they can make it work on the 3DS.

The way I see it might be able to run in 240p at 20fps without 3D LMAO. I guess they'll take out some background assets or something cause this looks like it's too much for the 3DS.



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Wright said:

I thought this was in 2D!


But I like the art style of the game :D

Ditto lol



OMG it reached all the goals



ethomaz said:
OMG it reached all the goals

Are you really that surprised?

 

OT: For a test, it looks good, although a bit slow. But they still have a lot of time.



Please excuse my bad English.

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fatslob-:O said:
JWeinCom said:
fatslob-:O said:
JWeinCom said:
eFKac said:
Not bad i guess. I could see myself getting it, if it comes to the Vita, although it probably didn't get to the stretch goal. Did the kickstarter got to the PS4/Xbone stretch?


Yeah it did.  It's something like 100K away from the 3DS/Vita goal.  It's going at a pretty nice pace, so it might get there.  Still 18 hours or so to go and at about 3.4 million

Will the 3DS even be capable of pulling off these shaders ?


Idk.  The 3DS version may be developed in a different engine.  The people from renegade Kid said they'd be willing to help with the port, so they might be translating it to the engine they've used for Mutant Mudds and such.  Don't know exactly how it's going down, but they seem to feel confident they can make it work on the 3DS.

The way I see it might be able to run in 240p at 20fps without 3D LMAO. I guess they'll take out some background assets or something cause this looks like it's too much for the 3DS.


Uhhhhh... yeah... there is no way that the 3DS can handle low resolution placeholder models, half finished textures, and 3 characters on screen at a time.  That twelve seconds of slapped together gameplay is clearly more graphically intense than RE Revelations or Kid Icarus Uprising...



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JWeinCom said:
fatslob-:O said:
JWeinCom said:
fatslob-:O said:
JWeinCom said:
eFKac said:
Not bad i guess. I could see myself getting it, if it comes to the Vita, although it probably didn't get to the stretch goal. Did the kickstarter got to the PS4/Xbone stretch?


Yeah it did.  It's something like 100K away from the 3DS/Vita goal.  It's going at a pretty nice pace, so it might get there.  Still 18 hours or so to go and at about 3.4 million

Will the 3DS even be capable of pulling off these shaders ?


Idk.  The 3DS version may be developed in a different engine.  The people from renegade Kid said they'd be willing to help with the port, so they might be translating it to the engine they've used for Mutant Mudds and such.  Don't know exactly how it's going down, but they seem to feel confident they can make it work on the 3DS.

The way I see it might be able to run in 240p at 20fps without 3D LMAO. I guess they'll take out some background assets or something cause this looks like it's too much for the 3DS.


Uhhhhh... yeah... there is no way that the 3DS can handle low resolution placeholder models, half finished textures, and 3 characters on screen at a time.  That twelve seconds of slapped together gameplay is clearly more graphically intense than RE Revelations or Kid Icarus Uprising...

Does 15fps at an even lower resolution do the trick ? :P



yup, that's pretty kick ass!!



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Furthermore, I think VGChartz should add a "Like"-button.

This looks so terrible! I'm really disappointed, I had high hopes for this game but after seeing this gameplay, and how rough it looks, I don't think I will be getting it.



Whitefire said:
This looks so terrible! I'm really disappointed, I had high hopes for this game but after seeing this gameplay, and how rough it looks, I don't think I will be getting it.


... uhhhh I hope you're joking.  This is just a test to see how the game would work in unreal engine.  That's pre pre pre beta footage, that they just showed off to give a general idea of the art style.



I like what I see. Although the screen shot gave me a different impression of what the visuals would be like, this is still fine.



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