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Forums - Sony - Eurogamer Expo: KZ:SF MP runs at 60 fps "a lot of the time"

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eFKac said:
Lol I think it's the first time Guerilla works with 60fps and didn't check how other developers achieve 60fps. I'm really yet to see a game on consoles that does not drop frames at all, and a lot of them if not the majority run slightly below the 60fps benchmark most of the time. Yet every developer states that their game runs at 60fps.
So no need for excuses Guerilla, cool you want to be honest, but everyone does it.

To be fair I think running from 50-60 fps is considered stable... dropping below that it is already noticiable like 40 fps or less.



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Well I'm going there tomorrow, so I will probably get a chance to check it out

But I can't say I hugely notice the difference, my deaths in games are due to my reactions being to crap rather than the game not reacting quick enough



ethomaz said:
HoloDust said:
Wondering - if they had those extra 700GFLOPS some 3rd parties were expecting for next-gen (for 2.5TFLOPS total), so they can really have locked 60fps with visual fidelity as it is in current build, would they go with that or would they go for even more effects and 60 fps "a lot of times"?

2.5TF? It's more 1.96TF with CPU included... GPU only 1.84TF.

Yeah, around 2.5TFLOPS (1.84 + 0.7TFLOPS=2.54TFLOPS from GPU)...remember that back in 2011 EPIC was asking for 2.5 TFLOPS...



HoloDust said:

Yeah, around 2.5TFLOPS (1.84 + 0.7TFLOPS=2.54TFLOPS from GPU)...remember that back in 2011 EPIC was asking for 2.5 TFLOPS...

0.7TF from where? CPU is 0.12TF.



ethomaz said:

HoloDust said:

Yeah, around 2.5TFLOPS (1.84 + 0.7TFLOPS=2.54TFLOPS from GPU)...remember that back in 2011 EPIC was asking for 2.5 TFLOPS...

0.7TF from where? CPU is 0.12TF.


Umh...my original post (@bold):

"Wondering - if they had those extra 700GFLOPS some 3rd parties were expecting for next-gen (for 2.5TFLOPS total), so they can really have locked 60fps with visual fidelity as it is in current build, would they go with that or would they go for even more effects and 60 fps "a lot of times"?"



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Looks like another next gen downgrade.



J_Allard said:
Looks like another next gen downgrade.

You mean upgrade.



HoloDust said:

Umh...my original post (@bold):

"Wondering - if they had those extra 700GFLOPS some 3rd parties were expecting for next-gen (for 2.5TFLOPS total), so they can really have locked 60fps with visual fidelity as it is in current build, would they go with that or would they go for even more effects and 60 fps "a lot of times"?"

Sorry... my lack of read comprehension killed me now I understood.



Loosing bragging rights.



Ex Graphics Whore.

Very honest pr.