512-bit? Sweet jebus...........
Though I have to say, I'm not surprised and it would explain a lot about the new consoles (especially the PS4's absurd memory throughput) and if they have been working with MC and Sony, then they will have learnt a lot on how to customise their gear - one being that they would need gpu's to be able to access the vast system memory rather than having it's own independent memory.
fatslob-:O said:
haxxiy said:
fatslob-:O said:
If you take into account all the process node shrinks and how prone to error the silicon is when attempting photolithography I'd be willing to bet the fastest GPU achieveable isn't going to be more powerful than the PS4 by a factor of 8.
Edit: To reach the smallest process nod your going to have to wait 10 years.
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Do not underestimate the capabilities of AMD and Nvidia to release increasingly bigger cards in order to keep fooling clueless enthusiasts they are seeing real, Moore law-like progress as far as shrinking and efficiency goes. I mean, remember that once upon a time this is what we called high-end... nowadays it wouldn't pass as the integrated video card of a low end laptop:

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Do note that the smaller the process node the more likely the bigger dies are prone to error's. So I wish the manufacture's good luck for being able to get any decent yield beyond a 370mm^2 at a process node of 5nm.
Edit: BTW the TITAN has some disabled units due to how prone that thing is to error's.
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They are good upto 2026 iirc, as in they know the techniques to mass produce the dies at an affordable price, however beyond that, they are stuffed - everyone at Silicon Valley has come to that agreement. The good news is that they had a breakthrough with graphene and there is enough money to go into that. However, when graphene dies come in, Moores law will go tohell as graphene can clock well over 400GHz, and that is not also taking into account that less logic gates are used to perform logic functions (due to the gates being hybrid gates).