The Fury said: I was in a store yesterday, picking up a game and there was this kid (looks 9-11) with his dad (looked mid to late 30s), the kid was getting a game and didn't know which one. His dad didn't mind which one he got except when the kid picked up 50cent, the dad said 'No, your mum would kill me.' I found this funny. Not wanting to stick around and find out what he bought the kid I did wonder something. We as gamers in the future when/if we have kids will have a better understanding of games than any Joe Bloggs out there. If that kid was mine and he picked up 50cent, I'd tell him off and say to him unless he picks a good game, he's not getting one at all. No way would I buy him a 18 rated game. But the question is, does that limit his choice Uncharted, all 3 games are 15s. Ignoring the gun play, there is very little language (besides the racism :P). Tomb Raider from 15 years ago were not rated as far as I remember, yet were about a woman stealing from Tombs and killing endangered animals, yet new Tomb Raider is an 18. We are gamers have matured with the market and the market has matured with us as graphics improve. But looking over game, there are few true big games with I'd consider suitable for an 11 year old beyond cute plaformers which they probably wouldn't like and sports sims/racing games. |
Tomb Raider has generally been rated Teen which starts at 13+ but was an exaggerated experience coming after the likes of Pitfall with a sexualized female. The reason the new Tomb Raider was rated M was because they turned Lara Croft into Rambo in a desperate attempt to get the male population to take her seriously. If you ask me, another game called the Last of Us is priming us for how you create a proper female protagonist who commands respect and doesnt feel forced in a male dominated audience.
Gamers have matured because the majority of them are over the age of thirty who grew up with gaming and still game to this day. There are still ratings guidelines for anyone under eighteen in the US. Yes, the children who play certain games who play mature games before their time have essentially lost their innocence. They've become desensitized.
Name the games that you would consider good for a 11 or 13 year old because they will always choose violence over Mario. We were kids, the most anticipated games were the ones we never should've been playing. It's always going to be the talk of the town for kids and they will never understand why they shouldn't yet be allowed to play it.
As I said before, this is why horror genres are dying out or are secondary. They have to resort to cheap peek-a-boo tactics to make you jump now. Kids innocence are generally numbing to the effects to the simulated experience.
It's widely accepted by psychologists that videogames have desensitization effects on children, they just want to know what spark it but even though they are taking the right steps they are studying ass backwards. A gamer knows that if you want to study the psychological and physiological makeup of a game you use a non-gamer as the variables (major testers whom will have varied effects)and the lifelong gamer as the control (without letting him know he's an experiment). They are doing a study on desensitization of at such early ages so choosing college students defeats the purpose as well. They are using the wrong people to test out their theories. This is also a similar case to movies.
http://utsa.edu/today/2013/08/videogames.html
In 2014 they should have the results of the study. I assure you it will have a backwards result.
If we have zero standards for society in protecting our childrens gradual growth well then, we get what we get.