The Killzone blog said that DLC maps will be all free. I was on the fence but now I'm definitely picking ShadowFall whenever I can grab a PS4 : 'got to support costumer-friendly policies like that.


The Killzone blog said that DLC maps will be all free. I was on the fence but now I'm definitely picking ShadowFall whenever I can grab a PS4 : 'got to support costumer-friendly policies like that.
| ryuzaki57 said: The Killzone blog said that DLC maps will be all free. I was on the fence but now I'm definitely picking ShadowFall whenever I can grab a PS4 : 'got to support costumer-friendly policies like that. |
So they release an unfinished game and hide free dlc as a patch? :D

I wouldn't mind 30fps for Killzone. It's a launch title and they are accomplishing a lot as it is with it's graphic fidelity. However, for their future games, I'd expect 60fps.
e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)
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walsufnir said: So they release an unfinished game and hide free dlc as a patch? :D |
Mast MP Maps are always DLCs... Uncharted do the same... most people just care about the SP and the SP is always complete.
ethomaz said:
Mast MP Maps are always DLCs... Uncharted do the same... most people just care about the SP and the SP is always complete. |
I know :)

eFKac said:
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This is where custom matches play a role. Why not let those sho want 30vs30 have at it? How does it ruin the game for those who want less? Who cares if maps are overcrowded? Isn't this the point of custom servers? SO why the limitation since HW isn't an issue. Believe it or not, some of us like the chaos. That's why I love killzone 2. It's nice to play tactically sometimes and it's also fun to just go ham on everything.
Terrible design choice IMO and if it stays this way, may not have the longevity that would be expected. The name "Killzone" to me is more synonymous with a chaotic atmosphere than tactical gameplay. It's a kill zone after all not hide and seek zone.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler
GG just showed the War Zone MP Mode... there are other modes with more players.
| Pristine20 said: 24p max = fail. Surely they can do better than that? This is next-gen for crying out loud. |
12 V 12 is more than enough. Not every game needs 64 player multiplayer matches, it all depends on how the multiplayer maps are played out. If they're small to medium sized maps than 32 V 32 players would be ridiculous and it'll be filled with horrible spawns. If the maps in Killzone Shadow Fall aren't super huge then I don't think you'll have a problem with finding someone on the enemy team.
Killzone Shadow Fall will launch with 10 multiplayer matches and the DLC will be free.
In comparison, KZ 1 had 7 maps and KZ 2+3 had 8 at launch.
http://ca.ign.com/articles/2013/08/21/gamescom-killzone-shadow-falls-dlc-maps-will-be-free