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Forums - Gaming - What is an "indie"?

Wright said:
osed125 said:

It does. Being independent means well...just that. It's the same as independent movies.


So you say that if you develop a game 100% on your own and suddenly a big publisher want to publish that game, the game stops being Indie to being just a game?

Technically speaking, yes. The game loses it's indie tittle and becomes a just a game. Like I mention in my previous post, it doesn't matter how many people were involved in the project.



Nintendo and PC gamer

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Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support. Indie games often focus on innovation and rely on digital distribution. Indie gaming has seen a rise in the latter half of the 2000s decade, primarily due to new online distribution methods and development tools.

Some indie games have become very successful financially, such as Braid,World of Goo and Minecraft.



Wright said:
Zappykins said:

Now question for you - how would you label Minecraft?

It was done by a man locked in his basement. It's indie, in my eyes.

I would agree, even-though technically it has a huge publisher behind it.

I think it more to do with creative control.  Like how Lucile Ball (Lucy) personaly decided to fund Star Trek, and later Paramount came in and made huge major movies out of it. 



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

AndrewWK said:

Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support. Indie games often focus on innovation and rely on digital distribution. Indie gaming has seen a rise in the latter half of the 2000s decade, primarily due to new online distribution methods and development tools.

Some indie games have become very successful financially, such as Braid,World of Goo and Minecraft.


And you agree with that definition?



osed125 said:
Wright said:
osed125 said:

It does. Being independent means well...just that. It's the same as independent movies.


So you say that if you develop a game 100% on your own and suddenly a big publisher want to publish that game, the game stops being Indie to being just a game?

Technically speaking, yes. The game loses it's indie tittle and becomes a just a game. Like I mention in my previous post, it doesn't matter how many people were involved in the project.

 

Well. People here don't agree with you. We have a definition problem.



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BasilZero said:
Wright said:
JoeTheBro said:
What's a AAA game?

Indie games are pretty much the opposite of that. I'm meaning in production cost, not quality.


"If I won the lottery, and I spent all that money just to make a game myself, it stops being indie? Can't an AAA game be indie too?".


Name a AAA game that is indie :O

 

Braid was funded by the creator, Jonathan Blow, during three years. I don't know if the amount of money he poured into it made it AAA, but he did spend huge quantity of monies.



A slightly derogatory term for a native of India.



CGI-Quality said:
Wright said:
CGI-Quality said:

It's Indie developed, but with a publisher, it technically becomes commercial. They take care of all of the marketing and can even force changes upon the project. In those cases, since the dev is receiving financial royalties, complaints are minimal. 


A game without development isn't a game. So we can conclude that in this case your game is indie. Whether it's getting published or not, (Okay, maybe the forcing changes do change the game) the game itself is indie.

The fact that it is published by a major company means nothing to the term.

@ Bold: No shit. The point is, you aksed about the differences. I gave them to you.

In regards to a publisher, you're actually wrong. They make all the difference.


This is confusing, but at least you prove me that there's a misconception about the term nowadays.



Wright said:
osed125 said:

Technically speaking, yes. The game loses it's indie tittle and becomes a just a game. Like I mention in my previous post, it doesn't matter how many people were involved in the project.

 

Well. People here don't agree with you. We have a definition problem.

AndrewWK and CGI-Quality have a similar definition. And like CGI-Quality said, the publisher makes all the difference. 



Nintendo and PC gamer

"Developers not owned by a publisher... Independent developers retain operational control over their companies, pipelines, and organizations."

Indie can use a publishers but not make a contract that have control over your "works".