By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Indies Will Tip The Scale In PS4's Favor

Tagged games:

 

Do you love Indie games?

Yes cause they are games no matter what 24 72.73%
 
No cause they are on Sony 9 27.27%
 
Total:33

About Heavy Rain...

http://www.theguardian.com/technology/gamesblog/2011/mar/21/haveay-rain-creator-criticises-industry

"I hope this will inspire people – it should! I want competition in this field. I don't want to be alone on my flagship shouting, 'Hey! Emotional storytelling!' There should be more games trying this. But very few developers have the luxury of having a great publisher trusting them. We did an indie game with the financial support of a Triple A title." 

Heavy Rain is a Indie game by definition of the developers... I can't show you guys more proof. 

 



Around the Network
CGI-Quality said:

He misunderstood you. :P

Yes, they are Independent, but, their IPs are still bound by the publisher (as in marketing, legal rights, etc). Thus, Quantic Dream is an Independent Developer, but Heavy Rain, while owned by them, is very much in the legal control of SCEi.


Oki-doki. That makes a lot of sense. Thanks.



CGI-Quality said:

He misunderstood you. :P

Yes, they are Independent, but, their IPs are still bound by the publisher (as in marketing, legal rights, etc). Thus, Quantic Dream is an Independent Developer, but Heavy Rain, while owned by them, is very much in the legal control of SCEi.

Quantic Dream says they own the IP... not Sony... but I don't know if it is true... they said Heavy Rain is an indie game.



CGI-Quality said:
Wright said:
CGI-Quality said:

He misunderstood you. :P

Yes, they are Independent, but, their IPs are still bound by the publisher (as in marketing, legal rights, etc). Thus, Quantic Dream is an Independent Developer, but Heavy Rain, while owned by them, is very much in the legal control of SCEi.


Oki-doki. That makes a lot of sense. Thanks.

Glad I could help, even if I seemed frustrated :)


Sorry for causing any unpleasant frustration



Indie developer or not Indie developer... is this the new Hardcore or not Hardcore?



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Around the Network

Just to make the things clear... Indie games are not related to budget at all.

Of course the indie devs in most cases have low budget but if I'm a billionaire and I wan to spent all my money creating a dev studio with 1000 employees with all the budget to make a AAA game.

My game will be a AAA indie game



CGI-Quality said:

Quantic Dream does own the IP. However, even if the franchise/property is published by a big company - think Gears of War, the developer, in many cases, retains the ownership. Epic can do whatever they want with the titles within that franchise, so long as Microsoft's publishing rights have expired.

Epic is a big publisher too, no? So Epic publisher owns Epic developer... Gears will never be a indie.

But I understand what you mean .



mrstickball said:
badgenome said:
mrstickball said:
The average indie game on PSN sold about 1/3rd that of XBLA.

It won't tip the scales if there is far, far, more money on the other side. Unless Sony fixes that, it won't be the kind of sweeping win you'd imagine. Even then, Microsoft absolutely butchered Sony on indie/downloadable exclusives last gen. It'd take an exact reversal of fortunes to change that.

That's the benefit of being there first with XBLA, but now such a reversal is not implausible. It's a lot easier for Sony to change that dynamic with the generational change over than it was for them to change it mid-generation. And with Sony betting so heavily on indies it stands to reason that people who like indie games would gravitate to their platforms.

We'll find out when we see the PSN UI and download figures. Until then, its mostly speculation as to how it'll all turn out. But even then, WiiU was supposed to do much better, and in turn, the figures are simply deploreable.

As absolutes, or relative to the user base?



Monster Hunter: pissing me off since 2010.

BloodyRain said:

Will having all these indies really tip the scale in terms of general consumers? I'm not sure how big the core is, prob pretty big, but makes up only a fraction of consoles.. Wouldn't it be the huge AAA titles that really push the systems.

Not all of them, but some Indie team is going to produce the next Minecraft or Angry Birds, that becomes a must-have app.  Sony gets more, then it tips it in their favor.