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Forums - Sony - #DRIVECLUB To Own GamesCom's Next-Gen Racing Genre (Failed Prediction)

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Madword said:
Found it funny the guy didnt know the correct Camera views... that's the front of the car view :)

Looks quite nice.. the colours seem a little bright though. The shadows and dashboard/reflections look pretty snazzy though.

The offscreen cam record is now showing the lighting in the way it was... we need a direct feed record.



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German GAF's User impressions...

"Driveclub looks very good. Graphically you can not really complain, this looked better than GT6 on PS3 across the hall, no doubt. The cosmetic damage is in, scratches and deformations look good. There is a lot of stuff happening beyond the track. I did not completely get controls, they are not arcadey and not really simulation. Hard to get used to. But I see how the challenges can be fun when playing with friends. Glad that this will be in PS+ offering so I do not need to decide about buying it now." 

http://www.neogaf.com/forum/showpost.php?p=77588829&postcount=6

PS. He did more first impression from all games he played... it is in the OP thread. 



Guy talks about AC4:

"They tried to sell it to me as the PS4 version - I used a PS4 controller - but I could see the pc it was plugged into hidden in a box ;)"



walsufnir said:

Guy talks about AC4:

"They tried to sell it to me as the PS4 version - I used a PS4 controller - but I could see the pc it was plugged into hidden in a box ;)"

I saw that... he liked more the PS4 controller too.

I'm liking this thread... maybe we can make one here (I will do in Brasil Game Show in October). Are there somebody going to GamesCom in VGC?



ethomaz said:
walsufnir said:

Guy talks about AC4:

"They tried to sell it to me as the PS4 version - I used a PS4 controller - but I could see the pc it was plugged into hidden in a box ;)"

I saw that... he liked more the PS4 controller too.

I'm liking this thread... maybe we can make one here (I will do in Brasil Game Show in October). Are there somebody going to GamesCom in VGC?


I should've but damn work... I also would've gotten a free ticket and wouldn't have to wait in queues for hours *sob sob*



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walsufnir said:

I should've but damn work... I also would've gotten a free ticket and wouldn't have to wait in queues for hours *sob sob*

I would love to visit at least one time Gamescom and E3



walsufnir said:
ethomaz said:
walsufnir said:

Guy talks about AC4:

"They tried to sell it to me as the PS4 version - I used a PS4 controller - but I could see the pc it was plugged into hidden in a box ;)"

I saw that... he liked more the PS4 controller too.

I'm liking this thread... maybe we can make one here (I will do in Brasil Game Show in October). Are there somebody going to GamesCom in VGC?


I should've but damn work... I also would've gotten a free ticket and wouldn't have to wait in queues for hours *sob sob*


You could have given me the ticket !



You guys are lucky to live in Germany... if I live there for sure I will be at least one day attending the event.



VG247 Impressions

Driveclub

Evolution Studios was up next, and this session went a bit wrong as technical difficulties meant there was no live gameplay demo as promised, but we still managed to see captured footage and to prize some interesting facts out of the studio’s hands. Driveclub is playable on PS Vita via remote play, and we saw recorded footage of the team playing it without lag or any of that nonsense. We also saw another staff member playing the game via PS4 on the same couch.

But then a neat twist; a third developer logged into the Driveclub phone app and selected a custom time trial challenge he made on his PS4 the night before. He then sent it to the members of his club and within seconds it was flagged up on both player’s screens. At the touch of a button they were both playing the challenge as posed by the phone user, and each trying to beat his record time.

We were then told that anyone can send these created challenges to their friends, and Evolution hopes that they will go viral and in turn create a thriving, competitive community of racers around the world. The club component is interesting as well, because every action – from a hard-fought victory to a simple drift – earns your posse Overdrive, which progresses your club’s unlocks and overall standing.

We saw a snippet of gameplay around a hill-top circuit, flanked by observatories and blue skies that stretched to mountains in the distance. We were told that the mountains weren’t just flat backdrops, but fully-modelled terrain that actually bore their own tracks. While visually-slick, I would have liked it if we were shown more, but it’s clear that Driveclub is no visual slouch.

The game will launch as both a free download and Blu-Ray release along with PS4, and game director Cole Rodgers confirmed that every mode and feature from the paid release will appear in the free version. The only difference is in the volume of cars and tracks. While Rodgers was cagey about the differences in volume, the room was assured that the freebie won’t be light on content.

Finally, the game was built in an all-new engine, with no hangovers from the Motorstorm franchise, and while Evolution is targeting 60FPS, the gamescom build was locked to 30 for now. DualShock 4 tilt steering is a control option and the Havok engine is in there too. It fuels Driveclub’s car damage model, but it should be noted however, that damage is purely cosmetic and doesn’t impact a vehicle’s handling.

If the game can succeed in forging a strong community – and it may just do that thanks to confirmed weekly events and challenges, along with a stream of new cars – then Evolution and Sony could be looking at a solid day-one release that has the potential to sustain well into the PS4′s life-span.

http://www.vg247.com/2013/08/21/ps4-gamescom-2013-sony-brings-its-next-gen-darlings-to-cologne/ 



#DriveClub booting...