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Forums - Microsoft Discussion - Xbox One Backwards Compatibility Still Possible, Says Rep

Daily Game

The question “is the Xbox One backwards compatible?” has surfaced many times, with most naysayers saying the new console’s AMD processor is incompatible with the programming of current-gen games. During E3, then-Microsoft-executive Don Mattrick also implied Xbox One backwards compatibility wasn’t possible, going so far as to say if people wanted to play Xbox 360 games they should buy that console. But Microsoft has changed its course on several issues since then. And an exclusive interview with one Microsoft representative indicates Xbox One backwards compatibility may still be on the table for the next-gen console.

During a recent visit to a Microsoft Store, we asked the Xbox One sales lead about many of the console’s features and games. Most of our 30-minute interview saw the rep sticking to the talking points we’ve all heard by now, with one notable exception: Xbox One backwards compatibility.

“I know some parts of the E3 presentation got a lot of flak, but I don’t think everything’s set in stone,” said the sales lead, who wished to remain unnamed. [Publisher's note: our writer shared with me a scan of the rep's business card; the source is legitimate.] “I’ve heard the backwards compatibility thing is still being ironed out and might happen. So don’t count on the answer being a firm ‘no’ just yet. They’ve really been listening to feedback, and that includes backwards compatibility for Xbox One.”

Even if Xbox One backwards compatibility remains impossible after the console launches, there’s still one way for Xbox One owners to play old games on the system. It just happens to be a clunky workaround, and it still requires an Xbox 360. But, for those who are desperate, it will work on Day One.

As shown in this Xbox One unboxing video, The Xbox One has an “HDMI In” port in addition to the normal “HDMI Out” port. The HDMI In port is designed for set-top boxes such as one for cable TV to be plugged directly into the Xbox One, thus enabling all that voice-controlled channel surfing Microsoft touted at the Xbox One reveal event. However, anything with an HDMI cable could technically be plugged into that port and run through the Xbox One. That includes an Xbox 360, which Microsoft confirmed a while back.

Again, it’s an inglorious workaround for Xbox One backwards compatibility, because it technically means you’re viewing the game on Xbox One but playing it on Xbox 360. The solution would also require gamers to have both consoles turned on.

Until these exclusive comments from a Microsoft Store Xbox One sales lead, that is. Xbox One backwards compatibility has seemed to be nothing more than a pipe dream, with Microsoft executives even saying as much. But the company has already reversed course on its DRM and used-game policies, and it’s now including a headset in the Xbox One box, another change in strategy. Is it too far-fetched to consider Microsoft may still be debating a change to its Xbox One backwards compatibility stance as well? Under normal circumstances we’d chalk these comments up to being an un-informed rep or an overly eager salesperson. But Microsoft’s road since E3 has been anything but normal.

http://www.dailygame.net/videogames/microsoft/xbox-one-news/xbox-one-backwards-compatibility-still-possible-says-rep



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I don't really get the point of plugging your 360 into your X1 to play your 360 games, why not just play on your 360 then if you have to have the console out.



Please stop posting ^^



I don't think it's powerful enough to directly emulate a three core Power CPU as well as the quite different GPU.



They'll probably try a cloud streaming solution like we're seeing with the PS4.

I mean, I can't really imagine any good reason to not at least do that given how much they've invested in the tech.



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I think they would make more sales by being the first incorporating backwards capabilities over Sony!

At least they would get a better reputation for the hardcore gamers



I find that hard to accomplish. GPU-wise it would be easy, but emulating PowerPC CPUs are a completely different thing. No matter how many cores we're talking about, even an old PowerPC like Xenos might outperform x86 CPUs in a few situations thanks to the difference in the architectures. One's CPU is a Jaguar core, which is an Atom-level CPU. With only 6 cores dedicated for gaming, I'm not sure how they would make backwards compatibility possible.



KingdomHeartsFan said:

I don't really get the point of plugging your 360 into your X1 to play your 360 games, why not just play on your 360 then if you have to have the console out.

You have one HDMI port?



Adinnieken said:
KingdomHeartsFan said:

I don't really get the point of plugging your 360 into your X1 to play your 360 games, why not just play on your 360 then if you have to have the console out.

You have one HDMI port?


Is it really so hard to switch HDMI cords that this feature needs to be implemented?  Not to mention for this both consoles have to be on at the same time so your wasting energy.  Also lets say you do only have 1 HDMI port, if it is too big a deal for someone to switch cords then they can just use component on their 360 and have both connected.



Lol a Microsoft store rep.

These guys know nothing more than any other random employee. The guys at my store are crazy.