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Forums - Microsoft Discussion - The Xbox One's Insides Have Changed A Little Bit Since E3 - GPU clockspeed upped

Pemalite said:

Rubbish.
You don't need to increase the current (voltage) to increase clock speeds, have you learnt nothing about overclocking on the PC?

No, I never overclock my PCs. Maybe, just maybe, I have some basic insight about electronics because, while I ran the electronics lab courses at our university for the physics students, I also learned a few basic things? (I also actually BUILT computer parts at a time when the PC didn't yet exist..)



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drkohler said:

The second misconception is the assumption that "larger box = better cooling". This is wrong, as larger volume always means "possibility to have dead air space". So it is actually more difficult to cool stuff in a large box than to cool the same stuff in a small box (if done correctly). What always wins is good airflow within your box, irregardless of size. With "simple" consoles like XBox One/PS4 (it basically has only one major, but very localized, heat source, the APU), so designing a reasonable cooling system wasn't that difficult for either company. MS chose to go large box because it wants it to look like a cool Hifi component, and could then incorporate a "huge" fan as a freebie, pretty much noiseless until your game goes into overdrive..

Dead air space Wow, I dont know that the air is so dangerous lol.

The XB1 is so big because it has heatsink the size of a house and a fan the size of a chopper that spin slow.
You can have a solution with less volume but that would mean a smaller heatsink that would require more airflow and a
smaller fan that requires spin faster = more noise.

What always wins is less noise.



Deleted by Me.



Ex Graphics Whore.

drkohler said:
Pemalite said:

Rubbish.
You don't need to increase the current (voltage) to increase clock speeds, have you learnt nothing about overclocking on the PC?

No, I never overclock my PCs. Maybe, just maybe, I have some basic insight about electronics because, while I ran the electronics lab courses at our university for the physics students, I also learned a few basic things? (I also actually BUILT computer parts at a time when the PC didn't yet exist..)


So in otherwords, are you trying to say it's impossible to increase clock speeds without increasing voltages? Willing to make a bet on that?



--::{PC Gaming Master Race}::--

Pemalite said:
drkohler said:
Pemalite said:

Rubbish.
You don't need to increase the current (voltage) to increase clock speeds, have you learnt nothing about overclocking on the PC?

No, I never overclock my PCs. Maybe, just maybe, I have some basic insight about electronics because, while I ran the electronics lab courses at our university for the physics students, I also learned a few basic things? (I also actually BUILT computer parts at a time when the PC didn't yet exist..)


So in otherwords, are you trying to say it's impossible to increase clock speeds without increasing voltages? Willing to make a bet on that?

Manufacturers set a voltage for a clockspeed for a reason though. I would dissagree and say it would likely be impossible to increase every single manufactured chips clockspeed without having to increase voltage on a single one of them for stabilities sake. (Otherwise why would the manufacturer have clocked so high in the first place)

Regardless increasing clockspeed will still increase heat. (Just not as much as increasing voltage as you said)



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brendude13 said:
Gamecube said:
brendude13 said:
That's good news, but Microsoft shouldn't feel too pressured. Don't want another RROD.


RRod had more to to with solder failure than chip failure.

Solder failure because of heat?


Not sure what causes it, by the soler balls will crack. To repair the we hhave to heat the chip to around 500F  and use liquid flux to remelt the solder. Congrats you now know how to repairs most RRoD's:)



Genuine question for the Xbox fans, not the fanBOYS, actual, reasonable, logical thinking fans.
Does the massive change in attitude and vision for the console over the past 2 months, and the uncertainty around final spec this late on in the cycle not make you feel somewhat apprehensive about the console and it's future?, Do you not feel compelled to skip launch systems and let others "test the water" with reliability first?

And while in the end the spec differences don't matter massively, because however way you look at it, both the XOne and PS4 are leaps and bounds ahead of their respective predecessors, how do you honestly feel about the difference in power?



ethomaz said:

walsufnir said:

I think they tested a lot of clock-speeds and found out that this would be the best in terms of additional power-drain and heat.

I agree... the 53Mhz seems to be a safe increase without compromise or change the system.


Good to know :) was worried about this, even if this console dont interest me atm, i may my mind change when more game comming :)



greenmedic88 said:
Unfortunately for consumers, MS' net income covering Sony's market cap didn't allow them to build a box with better specs than Sony's.



yeah just like the cell and the revolutionary BR .... we all know in most cases how more powerful consoles turn out....

if i really wanted horsepower i would wait for a steam box or get a new PC...

i'm not saying I wouldn't have enjoyed more power.... but if they just keep improving on the services and features of the XB360 I'm an happy camper... I buy consoles mostly for the wide range of entertainement capabilities with no hassle and social features, raw horse power is completely secondary as long as it is better than the last one....



Nyleveia said:
Genuine question for the Xbox fans, not the fanBOYS, actual, reasonable, logical thinking fans.
Does the massive change in attitude and vision for the console over the past 2 months, and the uncertainty around final spec this late on in the cycle not make you feel somewhat apprehensive about the console and it's future?, Do you not feel compelled to skip launch systems and let others "test the water" with reliability first?

And while in the end the spec differences don't matter massively, because however way you look at it, both the XOne and PS4 are leaps and bounds ahead of their respective predecessors, how do you honestly feel about the difference in power?

 

Pretty sure specs won't change much, they'll just software tweak what is on board....

HW reliability will be a non-issue this time around, mostly because with the design they have, they are almost in over kill for heat dissipation. Because they have labs for hardware testing, (they also do surface now) and they know people are looking at them under the microscope on that one.

but even if it did have issues, the RRoD was handled great by MS, I never got one with my 3 XB360 personally (2 first gen of boards), but anyone I know that got it, got it handled free of charge by MS. So what is better? Wait without a console for X months, or get one and maybe have to turn it back after months of gameplay and have it fixed or even changed for the new version for free and be without it for a couple weeks? so even if XB1 had RRoD2 I wouldn't be that worried.

Now on the power difference, well to me it's pretty irrelevant, because I do not pick a console exclusively over spec. at that price tag I'd be better of building a PC.

I think it will be relevant only to the graphics whores, and might be noticeable midway in the gen if not later. I personally get an XB for some exclu IPs but mostly for the services and features they have implemented over time and the direction they are taking for the future. Especially since I have my entire tech park MS branded with win 8 win rt and wp8. (and yeah I am happy with it)

the only issue I have is with the changes they made due to customer’s complains. So far it hasn't been that bad, but hopefully we won't see anything changing their global vision down the line.

I'm ready for the future even if it means having to lose some to gain some. And even if it takes time to adjust to the market. I'm ok to go with service based over ownership based if I can gain from it. I don't collect games or DVDs, I play them or watch them and then go to the next one. if they come up with a good rental system or even all DD cheaper offers I'm fine with losing the trading options, like a mix between steam and gamefly and itune. We are heading in that direction anyway.

I'd rather see things move faster than slower, that with cloud based distribution and all the goodies of online services is what I want. the faster we move into the future the faster other tech will follow to adjust to the customer needs (Optic fiber, end of data caps, better TV technologies, more smart devices, better inter compatibility between devices, and all around standardization of new tech).

The tech world is on the verge to do a new jump forward like it did in the early 80's with PCs, then again in the early 90's with internet and again in the 2000s with portable devices (mp3, smartphone, tablets and high speed broadband and wireless) to me the 2010 are already lagging behind schedule. I want to talk to my TV heck I want to talk to my fridge my house, my kitchen my bathroom appliances everything lol. And I want my data to be stored in the cloud private or major company owned and have seamless access to it with no load time any time anywhere without having to geek out with flashed routers complicated VPN set ups or company grade hardware. If it means being an early adopter with low support to move things faster sign me up….

Now bring it on :P