By using this site, you agree to our Privacy Policy and our Terms of Use. Close
drkohler said:

The second misconception is the assumption that "larger box = better cooling". This is wrong, as larger volume always means "possibility to have dead air space". So it is actually more difficult to cool stuff in a large box than to cool the same stuff in a small box (if done correctly). What always wins is good airflow within your box, irregardless of size. With "simple" consoles like XBox One/PS4 (it basically has only one major, but very localized, heat source, the APU), so designing a reasonable cooling system wasn't that difficult for either company. MS chose to go large box because it wants it to look like a cool Hifi component, and could then incorporate a "huge" fan as a freebie, pretty much noiseless until your game goes into overdrive..

Dead air space Wow, I dont know that the air is so dangerous lol.

The XB1 is so big because it has heatsink the size of a house and a fan the size of a chopper that spin slow.
You can have a solution with less volume but that would mean a smaller heatsink that would require more airflow and a
smaller fan that requires spin faster = more noise.

What always wins is less noise.