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TiagoCosta said:

If you want to truly turn off the XBO, you need to keep holding the off button until it turns off.

I thought I did that. I held on the controller guide button till it gave me an option to turn the console off but than when I started it up again later it showed the game paused in the background.



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Linchpin said:
TiagoCosta said:

If you want to truly turn off the XBO, you need to keep holding the off button until it turns off.

I thought I did that. I held on the controller guide button till it gave me an option to turn the console off but than when I started it up again later it showed the game paused in the background.


Yeah that's the resume feature.



Linchpin said:
TiagoCosta said:

If you want to truly turn off the XBO, you need to keep holding the off button until it turns off.

I thought I did that. I held on the controller guide button till it gave me an option to turn the console off but than when I started it up again later it showed the game paused in the background.

I'm talking about the button on the hardware itself. The touch Xbox symbol.

What you did have the same effect as doing one small 1 sec touch on the system.

Anyway, it doesn't really matter. Unless you don't want to waste energy, it even does some stuff while ''off'' that way. 



Ryuu96 said:

Microsoft to Use the “Power of the Xbox One” to Evolve Xbox Avatars with Better Graphics and More

by Giuseppe Nelva (1 hour ago) http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/HitsComments.png) 0% -1px no-repeat transparent;" href="http://www.dualshockers.com/2015/01/02/microsoft-to-use-the-power-of-the-xbox-one-to-evolve-xbox-avatars-with-better-graphics-and-more/#disqus_thread">4 

Xbox Avatars were introduced six years ago on Xbox 360, but with the introduction of the Xbox One Microsoft is looking into improve them, with better graphics and a wider ecosystem, as revealed by two career opportunity ads seeking software engineers (one and two).

_______________

Since their introduction six years ago, Xbox avatars have become the social identity for our gaming customers across Microsoft properties, making their way into Xbox 360, Xbox One, Xbox mobile apps, Windows, and into major and indie games. As we cross the threshold to a unified operating system and product experience across Microsoft, it is time to for Xbox avatars to also advance to the next level. Come with us, as we take Xbox avatars on their biggest adventure yet with higher fidelity and a bigger stage in new Xbox experiences.You will be part of the broader Xbox Experiences team, which owns the Xbox One Shell, and the Xbox experiences across console, desktop, slate, mobile, iOS, and Android. We are a team of innovative veterans that has played significant roles in launching Xbox, Xbox Live, Xbox 360, Xbox One, and Kinect. Come join us, and our wave of monthly releases, generating delight and praise from our customers.

At Xbox we’re looking for a senior graphics engineer that will work with us to grow the avatar platform across all of our platforms, leveraging the power of Xbox One, the far reach of Windows, and the intimacy of touch on mobile devices. You will own the rendering tech for the Avatar engine, working to ensure Avatars are not only gorgeous, but highly performant across a wide scale of devices.

Candidate Responsibilities:

  • Develop, design, modify and optimize graphic and related rendering systems for the Avatar ecosystem
  • Responsible for profiling as well as optimization of rendering, lighting, and shading components of the Avatar stack
  • Work with designers, animators, artists, and other content creators on the implementation of new features
  • Participate in code reviews
  • Maintain high quality coding and validation standards throughout the development cycle

_______________

Looks like Xbox Avatars are in for a visual overhaul not only on Xbox One, using the higher power of the platform compared to Xbox 360, but also on windows and mobile.

On top of graphics, we’re also looking at new features. While no details are given on what features Microsoft expects to implement, looks like Avatars will have a “bigger stage” in the future. They’re arguably already the best of their kind (but they don’t have much competition, asPlayStation Home is closing and Nintendo’s Mii are just… well… not very good looking) and it’ll be interesting to see how they’ll evolve.

Hope they fix the way they stand. Shit is ridiculous 



jlmurph2 said:
Linchpin said:

I thought I did that. I held on the controller guide button till it gave me an option to turn the console off but than when I started it up again later it showed the game paused in the background.


Yeah that's the resume feature.

Oh sweet that's pretty awesome. I can imagine that will come in handy especially for a lot of the big games :)



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Halo 5 beta is up for any MCC owner, update the title na ?



The two new maps in the beta are amazing xD Better than any Halo 4 map made honestly.




       

I have to respect these guys for not quitting.  I would have lol




       

JayWood2010 said:
The two new maps in the beta are amazing xD Better than any Halo 4 map made honestly.

You could say it : Halo 5 beta owns it. Everyone on the web, except for the die hard fan of 2 anniversary who only play this only game since day 1 agree that the game is all good and may be the best multiplayer halo of all time if 343i keep the good work.



JayWood2010 said:

I have to respect these guys for not quitting.  I would have lol

Have you already landed a ground pound ? Hard to pull off but damn is this thing rewarding and satsifying. Landing one make your day.