Runa216 said:
Actually, the problem isn't the actual resolution as far as I can tell. The problem is that our version is being gimped because Ubisoft wanted to please you guys (well, most likely Microsoft). I personally barely notice a difference between 1080p and 720p and care a LOT more about stability and consistency than I care about resolution, but I'm still a little upset knowing that games that come out on the system I play on are being held back from being all they can be. Not because they're not the absolute highest resolution, I don't care about that, but that this kind of behaviour sets a precedent wherein the reasons I bought a PS4 over an Xbox One are being negated because Microsoft and their gamers whined hard enough that a game developer decided "it's easier to please them than it is to just make both versions as good as they can be."
It's the feeling of being dragged down to the lowest common denominator.
And you'd figure the vast array of fun indie games on PS4 would be enough to convince you that we care about gameplay. Saying "PS fans' and then covering a blanket statement about how we apparently all only care about resolution is ignorant. That's practically the definition of a strawman fallacy. You're taking the absolute fringe of our argument and using it against us as if it was the crux of the whole debate.
so I reiterate: Nobody actually cares about resolution. Resolution is just a tool in some silly fight between Xbox and Playstation fans. it's just a way to differentiate the systems so people have something to argue about. And when developers deliberately hinder the potential of one console to please the other and create parity, it pisses people off no matter what side of the debate you're on.
If this was the other way and a developer created parity so that a game was gimped on both consoles so it would achieve parity on a PS4, you'd be doing the same thing and you'd all be just as outraged and pissed off as PS fans are now. Don't dare deny it, because I was there for the Xbox 360 vs PS3 debates of last gen, it WAS that way when developers couldn't code for the PS3's shitty architecture. It works both ways, stop trying to twist things so you're some noble "game consoles are for fun" messiah while painting PS4 fans as shitty 'graphics over gameplay' tyrants. Everyone plays games to have fun, the only people who care about resolution are petty fools who care more about winning than playing.
So seriously, you should be just as pissed as we are. you and every other xbox and PS4 fanboy should be upset about this because if this becomes the norm, it's bad for everyone no matter what side you're on. If this becomes the norm, then when your console has something sweet and unique (like your mythical cloud processing or Kinect integration) t hat the competitor doesn't have, how would you like it if your version was handicapped in order to make it equal on both ends?
Example: PS4's power is greater, but its PS Eye is weaker. Would you want a game that was hampered both in graphics and motion control because the Xbone was weaker but the PS Eye was relatively limited? It'd piss you off if a game's features were simplified in order to accommodate the PS4 Eye, wouldn't it? Same deal. it works both ways. You should be pissed.
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