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I think MS showed more games that interest me but Nintendo had the better show.

And I don't even like Nintendo like that lol



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JayWood2010 said:
I think im already tired of people saying who won e3. All three was pretty solid but nothing amazing either. They all had high moments and downfalls. Microsoft announced a number of exclusives but ffocused on Multiplats too much. MCC was prob the biggest announcemnt of the day and Tempo was great though. Sony id say the same thing other than the boring half hour with that one guy. Nintendo's biggest announcements werent surprising what so ever but Zelda looked amazing, but it was only showed for lik 10 seconds.

Is it just me? I just dont see any of them being particular mind blowing or anything. All showed som good titles, but all couldve been better too

I would agree with that. The thing which tips it to Nintendo for me is that it was humerous and also the treehouse thereafter (which goes on still) which has kept my interest for much longer than a regular conference. Completely regardless of the games shown, the presentation and execution from Nintendo has been near-flawless. Seems to be the same with many others as well.

Really hope that; even if they don't do a digital event; the other companies have a "Treehouse-esque" area and stream next year. It's such an excellent idea.



 

Here lies the dearly departed Nintendomination Thread.

Another comment i want to make about e3 is that i agree with my friend and that devs/publishers need to start showing more gameplay thant just CGI trailers. In some cases it works just to let you know theyre in developemnt. PHantom dust being an example. But Forza horizon and zelda. They should show gameplay with those. It doesnt get me excited when i see nothing on the game.




       

JayWood2010 said:
Another comment i want to make about e3 is that i agree with my friend and that devs/publishers need to start showing more gameplay thant just CGI trailers. In some cases it works just to let you know theyre in developemnt. PHantom dust being an example. But Forza horizon and zelda. They should show gameplay with those. It doesnt get me excited when i see nothing on the game.

Agree entirely. It's one of those worrying trends that seem to be the "norm" like devs thinking releasing closed betas makes up for releasing a game over a year later. Uncharted 3 is another big example of that. 

Which again adds to the Treehouse thing. In-game engine trailer in the presentation, but 40-45 minutes of gameplay for Xenoblade afterwards. Only Zelda I believe from Nintendo's side had no gameplay, which is a great move. Just too much to shove into a conference and people just care about the "pretty CGI" moreso than seeing the game in action which is a shame.

It's why I loved seeing Batman in the Sony conference; honest gameplay and it hyped me much more than anything else in the conference. Because it was part of the damn game!



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
JayWood2010 said:
Another comment i want to make about e3 is that i agree with my friend and that devs/publishers need to start showing more gameplay thant just CGI trailers. In some cases it works just to let you know theyre in developemnt. PHantom dust being an example. But Forza horizon and zelda. They should show gameplay with those. It doesnt get me excited when i see nothing on the game.

Agree entirely. It's one of those worrying trends that seem to be the "norm" like devs thinking releasing closed betas makes up for releasing a game over a year later. Uncharted 3 is another big example of that. 

Which again adds to the Treehouse thing. In-game engine trailer in the presentation, but 40-45 minutes of gameplay for Xenoblade afterwards. Only Zelda I believe from Nintendo's side had no gameplay, which is a great move. Just too much to shove into a conference and people just care about the "pretty CGI" moreso than seeing the game in action which is a shame.

It's why I loved seeing Batman in the Sony conference; honest gameplay and it hyped me much more than anything else in the conference. Because it was part of the damn game!


Treehouse isnt really all that new. Most games ar playable on the floor.  I can pull up people playing Forza Horizon 2 and othr games as an example.  However most people at home are watching th main conferences so they need to show gameplay in the main conferences and not make people find videos afterwards.

ALso as my friend said, we might as well not even call them betas. Thyre demos just worded to give them a break :P




       

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lol Xbox being a little nice to shinobi xD Pretty good tweet




       

Hey Guys i saw the rare racing (i voted) but I thought more about XBOX team racing, we should create a list of characters and abilities. This of course in addition to the characters already mentioned in the other request. Help me complete this list of characters and special abilities. I have to go for about an hours, I'll be back to finish.

Master Chief- Rocket launcher that flips other carts
Arbiter- Energy Sword that immobilizes other carts
Marcus Phoenix- Chainsaw that slices the cart in half
Augustus Cole- Football tackle or should charge that spins out the other carts
Inga (fable legends)-Invincibility shield
The Agent (Crackdown)-Super Speed
Spinal- Fires a circle of ghosts that minimizes the hit cart
Fulgore-Laser beam that makes the hit cart hard to control
Max (Max CoB)-Can draw objects onto the screen to block the other carts
Marius Titus-Sword that flattens the hit carts tires to slow them down
Banjo-Loud horns/music spins out other cart
Battletoad-Giant Foot that kicks other cart into wall
Conker-Automatic weapon that slows other carts with each bullet that connects
Kameo
Viva Pinata
Joanna Dark-Invisibility can be see or hit

Have to go for a sec, I am trying to get to 20 characters.



Def one of my most anticipated games is Ori. Looks fantastic. Whn i hard it was 8-10 hours though i was pleasantly surprised. A lot of games like this are usually very short




       




       

Wow, I thought Ori would be a very short game. 8-10 hours is a lot!



    

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