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Forums - Microsoft - Rumor - Microsoft may increase RAM to 12 GB and GPU clock increase to Xbox One

Adinnieken said:
DM235 said:
http://www.wired.com/gadgetlab/2013/05/xbox-one-development-photos/#slideid-138498

Based on those photos, the RAM is soldered onto the motherboard (as expected for a console). A RAM upgrade would require higher density memory chips to be used during assembly. 12 GB would be an odd configuration, but 16 GB would be overkill / too expensive.

Although it is possible to do it, I don't think it would be worthwhile.

As someone already mentioned, they would be better off looking at reducing the footprint of the OS. If they can get it down to 1 GB like Sony, they would have essentially leveled the playing field.

As a wild guess, I would assume that they would want to reserve the extra memory for Kinect functionality (to store precomputed values for it to compare against, instead of loading the CPU). A possible solution to this would be to have 2 development modes - one for Kinect and one for non-Kinect. Again, this is a wild speculation, but either way I think the better solution is to spend more engineering to free up existing RAM as opposed to spending more money on each console.

Although if you start to think 10 years ahead, 12 GB of RAM may not be such a bad idea.

Depends.  If the memory is separated into banks, you could have a bank of two 2x2GB memory ICs (4GB), then two 2x4GB memory ICs (8GB). 


Good point.  If that is the design they went with, then they could keep the performance the same.  I still don't think it would be worthwhile for them to do it though.



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@DM235

MS surely has their reasons for reserving that much and maybe the Kinect control is way more complex than you think right now ? I am sure they will improve the OS Footprint over time anyway like PS4 and Wii U will do too.



Adinnieken said:

Depends.  If the memory is separated into banks, you could have a bank of two 2x1GB memory ICs (4GB), then two 2x2GB memory ICs (8GB).

Xbone uses a 16 chips of 4Gb module @1066 MHz (Micron D9PZN): http://www.micron.com/parts/dram/ddr3-sdram/mt41j256m16ha-093

The fastest 8Gb module runs at 900Mhz: http://www.micron.com/products/dram/ddr3-sdram#fullPart&236=3

And no... they can't do 2x1GB (8Gb modules) and 2x2GB (16Gb modules that didn't exists and I think will never exists)... they need to go with 16 chips without change the design/project and use the memory at slow clock (900Mhz insted 1066Mhz).

8 x 4Gb modules = 4GB
8 x 8Gb modules = 8GB

So you have 12GB running at 900Mhz (57.6GB/s insted 68.3GB/s)

 



psrock said:
tonymarraffa said:
psrock said:
Well, I hope the rumor has some truth to it. They have the least powerful console yet the most expensive. It's going to get murdered sales wise.

What kills me is the fact that MS has all this money yet always go for a less powerful console.


The original Xbox says hi.

The Xbox 1 or one?

The one from 2001 lol.



DM235 said:

Good point.  If that is the design they went with, then they could keep the performance the same.  I still don't think it would be worthwhile for them to do it though.

These memory configs listed by him are impossible for any PC.

You can read here: http://gamrconnect.vgchartz.com/post.php?id=5506146



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ethomaz said:

DM235 said:

Good point.  If that is the design they went with, then they could keep the performance the same.  I still don't think it would be worthwhile for them to do it though.

These memory configs listed by him are impossible for any PC.

You can read here: http://gamrconnect.vgchartz.com/post.php?id=5506146

So 12 GB is still possible - just at a reduced performance as you mentioned?



theprof00 said:
sustained strategy of misinformation. Keep it comin' MS, you're digging your own grave. Soon enough no one will even understand what your system's capabilities are anymore.

lol, like you had any real clue at some point :) riiiight....



Exactly what i want in my games... RAM.

If they do its just because they are scared of the PS4 have DDR5



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

DM235 said:

So 12 GB is still possible - just at a reduced performance as you mentioned?

Yes. It is possible... just not in the config him hinted... and for now (today tech) with a reduced performance... I can't see any memory company releasing a new 8Gb modules with 1066Mhz in the next month (Xbone need to get ready for the launch so the dead line is August to start the production and shipping).

But who knows... maybe there are some new 8Gb modules ready to be launch in the next weeks... it's just hard to see MS changing the things four months before the release.



Imaginedvl said:
VGKing said:
Look at the name of the website. It's fake.
Sorry to disappoint your people. You all just got trolled.

Oh... yah the website is defintely a fake, you made a very good and enlightned point!

NEWSFLASH: You are hoping as much for this to be fake than Xbox fans to be real :)

Stop trolling now.

I would LOVE for this to be true. It would bring the Xbox One closer to the PS4 specs and maybe then the $500 price tag could be justified.

I'm not hoping for this to be fake, I'm using common sense. This is most likely fake. Do I even need to mention how a late spec update could go wrong?  I mean if they're doing upgrades this late it doesn't give inspire confidence in Microsoft. RAM and GPU Clock upgrades should have been considered a long time ago. Why now of all times will they suddenly need an increase, this close to release? Sorry but this just doesn't add up. It's all about the games though right?